aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu
diff options
context:
space:
mode:
authorGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-07-15 14:28:16 +0000
committerGravatar senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-07-15 14:28:16 +0000
commite36ddf01311802dd5c5fe85d47a9bd84b2b84565 (patch)
tree5afe3ee14eab469d374ed2cc169219546890d9d6 /src/gpu
parent9de4dc9b1ecb724757a9895c6a7d32d6267bf211 (diff)
More GPU blur fixes.
- clamp the max. radius to 128, as the software path does - use a more accurate radius-to-sigma conversion (0.6 instead of 0.6666) - make SampleBlur derive from SampleView, not SkView, so benchmark mode ('f') works - implement a new BigBlur sample to test large radii Review URL: http://codereview.appspot.com/4726043 git-svn-id: http://skia.googlecode.com/svn/trunk@1871 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/SkGpuDevice.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index 386b409bae..b39f90eb32 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -48,7 +48,18 @@ enum {
#define USE_GPU_BLUR 0
-#define MAX_SIGMA 4.0f
+#define MAX_BLUR_SIGMA 4.0f
+// FIXME: This value comes from from SkBlurMaskFilter.cpp.
+// Should probably be put in a common header someplace.
+#define MAX_BLUR_RADIUS SkIntToScalar(128)
+// This constant approximates the scaling done in the software path's
+// "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
+// IMHO, it actually should be 1: we blur "less" than we should do
+// according to the CSS and canvas specs, simply because Safari does the same.
+// Firefox used to do the same too, until 4.0 where they fixed it. So at some
+// point we should probably get rid of these scaling constants and rebaseline
+// all the blur tests.
+#define BLUR_SIGMA_SCALE 0.6f
///////////////////////////////////////////////////////////////////////////////
SkGpuDevice::SkAutoCachedTexture::
@@ -836,14 +847,15 @@ static bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
if (SkMaskFilter::kNone_BlurType == blurType) {
return false;
}
- float radius = info.fIgnoreTransform ? info.fRadius
- : matrix.mapRadius(info.fRadius);
- float sigma = radius * 0.6666f;
+ SkScalar radius = info.fIgnoreTransform ? info.fRadius
+ : matrix.mapRadius(info.fRadius);
+ radius = SkMinScalar(radius, MAX_BLUR_RADIUS);
+ float sigma = SkScalarToFloat(radius) * BLUR_SIGMA_SCALE;
SkRect srcRect = path.getBounds();
int scaleFactor = 1;
- while (sigma > MAX_SIGMA) {
+ while (sigma > MAX_BLUR_SIGMA) {
scaleFactor *= 2;
sigma *= 0.5f;
}