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author | jvanverth <jvanverth@google.com> | 2016-09-12 07:51:04 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-09-12 07:51:05 -0700 |
commit | d99858ad46ca2c3b5c38061be8b006b25d24c6e0 (patch) | |
tree | 28272af51aae2efa6e8b825a71903b3bdbf8ed2f /src/gpu | |
parent | 2a78fca05416a13bad1b680b52d0ed4fc7f84762 (diff) |
Update SampleAndroidShadows to use algorithm closer to Android OpenGL
Includes:
* Update light position to be at a similar distance to Android OS
* Scale spot shadows correctly
* Compute stroke shapes and radii correctly
* Allow for larger blur radius for shadows
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2319003003
TBR=reed@google.com
NOTRY=true
NOTREECHECKS=true
Review-Url: https://codereview.chromium.org/2319003003
Diffstat (limited to 'src/gpu')
0 files changed, 0 insertions, 0 deletions