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authorGravatar kkinnunen <kkinnunen@nvidia.com>2015-07-01 02:58:50 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-07-01 02:58:50 -0700
commitcfe62e30848eadead4358b0385e57723779b762b (patch)
tree7533c4b227742f1f568464be8c6b7549c7c2cac6 /src/gpu
parent19fb80ed14efbe9762d417fe183def089fa7cb6c (diff)
Cleanup legacy NVPR-related definitions
Fixed-function NVPR codepaths were removed a while ago. Only NVPR API version 1.3 (PathFragmentInputGen) was left working. Remove backwards-compatibility code that was left behind. Remove some NVPR API function typedefs that were left from initial commits. Remove PathCoords function pointer from GrGLInterface, it has never been called and causes problems in the future, since it will not be implemented in the Chromium pseudo extension. Avoid failing interface creation even if nvprmsaaXX config is requested but the driver is not recent enough. The SAN bots have old driver, but try to run nvprmsaa16 configs. Instead, print out a warning. Committed: https://skia.googlesource.com/skia/+/fb8d6884e0e01d0c2f8596adf5af1efb0d08de7e Committed: https://skia.googlesource.com/skia/+/e35b5d99d8dfcc6b2be844df28cba47436380809 Review URL: https://codereview.chromium.org/1177243004
Diffstat (limited to 'src/gpu')
-rwxr-xr-xsrc/gpu/GrContextFactory.cpp23
-rw-r--r--src/gpu/gl/GrGLAssembleInterface.cpp5
-rw-r--r--src/gpu/gl/GrGLCaps.cpp45
-rw-r--r--src/gpu/gl/GrGLCaps.h1
-rw-r--r--src/gpu/gl/GrGLGpu.h3
-rw-r--r--src/gpu/gl/GrGLInterface.cpp32
-rw-r--r--src/gpu/gl/GrGLPathRendering.cpp78
-rw-r--r--src/gpu/gl/GrGLPathRendering.h33
8 files changed, 69 insertions, 151 deletions
diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
index 7df19177eb..edef2f7db1 100755
--- a/src/gpu/GrContextFactory.cpp
+++ b/src/gpu/GrContextFactory.cpp
@@ -17,7 +17,8 @@
#endif
#include "gl/SkGLContext.h"
#include "gl/SkNullGLContext.h"
-
+#include "gl/GrGLGpu.h"
+#include "GrCaps.h"
GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI) {
for (int i = 0; i < fContexts.count(); ++i) {
@@ -60,13 +61,9 @@ GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI)
SkASSERT(glCtx->isValid());
- // Ensure NVPR is available for the NVPR type and block it from other types.
+ // Block NVPR from non-NVPR types.
SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
- if (kNVPR_GLContextType == type) {
- if (!glInterface->hasExtension("GL_NV_path_rendering")) {
- return NULL;
- }
- } else {
+ if (kNVPR_GLContextType != type) {
glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
if (!glInterface) {
return NULL;
@@ -79,6 +76,18 @@ GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI)
if (!grCtx.get()) {
return NULL;
}
+ // Warn if path rendering support is not available for the NVPR type.
+ if (kNVPR_GLContextType == type) {
+ if (!grCtx->caps()->shaderCaps()->pathRenderingSupport()) {
+ GrGLGpu* gpu = static_cast<GrGLGpu*>(grCtx->getGpu());
+ const GrGLubyte* verUByte;
+ GR_GL_CALL_RET(gpu->glInterface(), verUByte, GetString(GR_GL_VERSION));
+ const char* ver = reinterpret_cast<const char*>(verUByte);
+ SkDebugf("\nWARNING: nvprmsaa config requested, but driver path rendering support not"
+ " available. Maybe update the driver? Your driver version string: \"%s\"\n", ver);
+ }
+ }
+
GPUContext& ctx = fContexts.push_back();
ctx.fGLContext = glCtx.get();
ctx.fGLContext->ref();
diff --git a/src/gpu/gl/GrGLAssembleInterface.cpp b/src/gpu/gl/GrGLAssembleInterface.cpp
index 1fe53ebc3e..3f66c0388a 100644
--- a/src/gpu/gl/GrGLAssembleInterface.cpp
+++ b/src/gpu/gl/GrGLAssembleInterface.cpp
@@ -273,7 +273,6 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
- GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(GenPaths, NV);
@@ -284,17 +283,14 @@ const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
- GET_PROC_SUFFIX(PathTexGen, NV);
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
- // NV_path_rendering v1.2 (These methods may not be present)
GET_PROC_SUFFIX(StencilThenCoverFillPath, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV);
GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV);
- // NV_path_rendering v1.3 (These methods may not be present)
GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV);
}
@@ -682,7 +678,6 @@ const GrGLInterface* GrGLAssembleGLESInterface(void* ctx, GrGLGetProc get) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
GET_PROC_SUFFIX(PathCommands, NV);
- GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(GenPaths, NV);
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index feb45eab88..539212c3a5 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -279,21 +279,7 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
* GrShaderCaps fields
**************************************************************************/
- glslCaps->fPathRenderingSupport = ctxInfo.hasExtension("GL_NV_path_rendering");
-
- if (glslCaps->fPathRenderingSupport) {
- if (kGL_GrGLStandard == standard) {
- // We only support v1.3+ of GL_NV_path_rendering which allows us to
- // set individual fragment inputs with ProgramPathFragmentInputGen. The API
- // additions are detected by checking the existence of the function.
- glslCaps->fPathRenderingSupport = ((ctxInfo.version() >= GR_GL_VER(4, 3) ||
- ctxInfo.hasExtension("GL_ARB_program_interface_query")) &&
- gli->fFunctions.fProgramPathFragmentInputGen);
- }
- else {
- glslCaps->fPathRenderingSupport = ctxInfo.version() >= GR_GL_VER(3, 1);
- }
- }
+ glslCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli);
// For now these two are equivalent but we could have dst read in shader via some other method
glslCaps->fDstReadInShaderSupport = glslCaps->fFBFetchSupport;
@@ -477,6 +463,35 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
glslCaps->applyOptionsOverrides(contextOptions);
}
+bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
+ if (!ctxInfo.hasExtension("GL_NV_path_rendering")) {
+ return false;
+ }
+ if (kGL_GrGLStandard == ctxInfo.standard()) {
+ if (ctxInfo.version() < GR_GL_VER(4, 3) &&
+ !ctxInfo.hasExtension("GL_ARB_program_interface_query")) {
+ return false;
+ }
+ } else {
+ if (ctxInfo.version() < GR_GL_VER(3, 1)) {
+ return false;
+ }
+ }
+ // We only support v1.3+ of GL_NV_path_rendering which allows us to
+ // set individual fragment inputs with ProgramPathFragmentInputGen. The API
+ // additions are detected by checking the existence of the function.
+ // We also use *Then* functions that not all drivers might have. Check
+ // them for consistency.
+ if (NULL == gli->fFunctions.fStencilThenCoverFillPath ||
+ NULL == gli->fFunctions.fStencilThenCoverStrokePath ||
+ NULL == gli->fFunctions.fStencilThenCoverFillPathInstanced ||
+ NULL == gli->fFunctions.fStencilThenCoverStrokePathInstanced ||
+ NULL == gli->fFunctions.fProgramPathFragmentInputGen) {
+ return false;
+ }
+ return true;
+}
+
void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) {
// OpenGL < 3.0
// no support for render targets unless the GL_ARB_framebuffer_object
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index 1e07a76ed5..ac90aa1db6 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -281,6 +281,7 @@ public:
private:
void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterface*);
+ bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*);
/**
* Maintains a bit per GrPixelConfig. It is used to avoid redundantly
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 4872db7309..e5cd7a9a9d 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -54,8 +54,7 @@ public:
void discard(GrRenderTarget*) override;
- // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL
- // state.
+ // Used by GrGLProgram to configure OpenGL state.
void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
// GrGpu overrides
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index 3d44f6d602..56f1e59275 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -40,7 +40,6 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
newInterface->fExtensions.remove("GL_NV_path_rendering");
newInterface->fFunctions.fPathCommands = NULL;
- newInterface->fFunctions.fPathCoords = NULL;
newInterface->fFunctions.fPathParameteri = NULL;
newInterface->fFunctions.fPathParameterf = NULL;
newInterface->fFunctions.fGenPaths = NULL;
@@ -51,7 +50,6 @@ const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface* interface) {
newInterface->fFunctions.fStencilStrokePath = NULL;
newInterface->fFunctions.fStencilFillPathInstanced = NULL;
newInterface->fFunctions.fStencilStrokePathInstanced = NULL;
- newInterface->fFunctions.fPathTexGen = NULL;
newInterface->fFunctions.fCoverFillPath = NULL;
newInterface->fFunctions.fCoverStrokePath = NULL;
newInterface->fFunctions.fCoverFillPathInstanced = NULL;
@@ -489,7 +487,6 @@ bool GrGLInterface::validate() const {
if (NULL == fFunctions.fMatrixLoadf ||
NULL == fFunctions.fMatrixLoadIdentity ||
NULL == fFunctions.fPathCommands ||
- NULL == fFunctions.fPathCoords ||
NULL == fFunctions.fPathParameteri ||
NULL == fFunctions.fPathParameterf ||
NULL == fFunctions.fGenPaths ||
@@ -503,24 +500,21 @@ bool GrGLInterface::validate() const {
NULL == fFunctions.fCoverFillPath ||
NULL == fFunctions.fCoverStrokePath ||
NULL == fFunctions.fCoverFillPathInstanced ||
- NULL == fFunctions.fCoverStrokePathInstanced) {
+ NULL == fFunctions.fCoverStrokePathInstanced
+#if 0
+ // List of functions that Skia uses, but which have been added since the initial release
+ // of NV_path_rendering driver. We do not want to fail interface validation due to
+ // missing features, we will just not use the extension.
+ // Update this list -> update GrGLCaps::hasPathRenderingSupport too.
+ || NULL == fFunctions.fStencilThenCoverFillPath ||
+ NULL == fFunctions.fStencilThenCoverStrokePath ||
+ NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
+ NULL == fFunctions.fStencilThenCoverStrokePathInstanced ||
+ NULL == fFunctions.fProgramPathFragmentInputGen
+#endif
+ ) {
RETURN_FALSE_INTERFACE
}
- if (kGL_GrGLStandard == fStandard) {
- // Some methods only exist on desktop
- if (NULL == fFunctions.fPathTexGen) {
- RETURN_FALSE_INTERFACE
- }
- } else {
- // All additions through v1.3 exist on GLES
- if (NULL == fFunctions.fStencilThenCoverFillPath ||
- NULL == fFunctions.fStencilThenCoverStrokePath ||
- NULL == fFunctions.fStencilThenCoverFillPathInstanced ||
- NULL == fFunctions.fStencilThenCoverStrokePathInstanced ||
- NULL == fFunctions.fProgramPathFragmentInputGen) {
- RETURN_FALSE_INTERFACE
- }
- }
}
if (fExtensions.has("GL_EXT_raster_multisample")) {
diff --git a/src/gpu/gl/GrGLPathRendering.cpp b/src/gpu/gl/GrGLPathRendering.cpp
index eb9f5a86f7..ffdbbdab26 100644
--- a/src/gpu/gl/GrGLPathRendering.cpp
+++ b/src/gpu/gl/GrGLPathRendering.cpp
@@ -61,16 +61,6 @@ static GrGLenum gr_stencil_op_to_gl_path_rendering_fill_mode(GrStencilOp op) {
GrGLPathRendering::GrGLPathRendering(GrGLGpu* gpu)
: GrPathRendering(gpu) {
- const GrGLInterface* glInterface = gpu->glInterface();
- fCaps.stencilThenCoverSupport =
- NULL != glInterface->fFunctions.fStencilThenCoverFillPath &&
- NULL != glInterface->fFunctions.fStencilThenCoverStrokePath &&
- NULL != glInterface->fFunctions.fStencilThenCoverFillPathInstanced &&
- NULL != glInterface->fFunctions.fStencilThenCoverStrokePathInstanced;
- fCaps.fragmentInputGenSupport =
- NULL != glInterface->fFunctions.fProgramPathFragmentInputGen;
-
- SkASSERT(fCaps.fragmentInputGenSupport);
}
GrGLPathRendering::~GrGLPathRendering() {
@@ -85,7 +75,6 @@ void GrGLPathRendering::resetContext() {
// we don't use the model view matrix.
GL_CALL(MatrixLoadIdentity(GR_GL_PATH_MODELVIEW));
- SkASSERT(fCaps.fragmentInputGenSupport);
fHWPathStencilSettings.invalidate();
}
@@ -145,9 +134,11 @@ void GrGLPathRendering::onDrawPath(const DrawPathArgs& args, const GrPath* path)
if (glPath->shouldFill()) {
GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
}
- this->stencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, GR_GL_BOUNDING_BOX);
+ GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask,
+ GR_GL_BOUNDING_BOX));
} else {
- this->stencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, GR_GL_BOUNDING_BOX);
+ GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask,
+ GR_GL_BOUNDING_BOX));
}
}
@@ -177,22 +168,21 @@ void GrGLPathRendering::onDrawPaths(const DrawPathArgs& args, const GrPathRange*
fillMode, writeMask, gXformType2GLType[transformType],
transformValues));
}
- this->stencilThenCoverStrokePathInstanced(
+ GL_CALL(StencilThenCoverStrokePathInstanced(
count, gIndexType2GLType[indexType], indices, glPathRange->basePathID(),
0xffff, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
- gXformType2GLType[transformType], transformValues);
+ gXformType2GLType[transformType], transformValues));
} else {
- this->stencilThenCoverFillPathInstanced(
+ GL_CALL(StencilThenCoverFillPathInstanced(
count, gIndexType2GLType[indexType], indices, glPathRange->basePathID(),
fillMode, writeMask, GR_GL_BOUNDING_BOX_OF_BOUNDING_BOXES,
- gXformType2GLType[transformType], transformValues);
+ gXformType2GLType[transformType], transformValues));
}
}
void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location,
GrGLenum genMode, GrGLint components,
const SkMatrix& matrix) {
- SkASSERT(caps().fragmentInputGenSupport);
GrGLfloat coefficients[3 * 3];
SkASSERT(components >= 1 && components <= 3);
@@ -300,58 +290,6 @@ void GrGLPathRendering::flushPathStencilSettings(const GrStencilSettings& stenci
}
}
-inline void GrGLPathRendering::stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
- GrGLuint mask, GrGLenum coverMode) {
- if (caps().stencilThenCoverSupport) {
- GL_CALL(StencilThenCoverFillPath(path, fillMode, mask, coverMode));
- return;
- }
- GL_CALL(StencilFillPath(path, fillMode, mask));
- GL_CALL(CoverFillPath(path, coverMode));
-}
-
-inline void GrGLPathRendering::stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
- GrGLuint mask, GrGLenum coverMode) {
- if (caps().stencilThenCoverSupport) {
- GL_CALL(StencilThenCoverStrokePath(path, reference, mask, coverMode));
- return;
- }
- GL_CALL(StencilStrokePath(path, reference, mask));
- GL_CALL(CoverStrokePath(path, coverMode));
-}
-
-inline void GrGLPathRendering::stencilThenCoverFillPathInstanced(
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
- GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
- GrGLenum transformType, const GrGLfloat *transformValues) {
- if (caps().stencilThenCoverSupport) {
- GL_CALL(StencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode,
- mask, coverMode, transformType, transformValues));
- return;
- }
- GL_CALL(StencilFillPathInstanced(numPaths, pathNameType, paths, pathBase,
- fillMode, mask, transformType, transformValues));
- GL_CALL(CoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
- coverMode, transformType, transformValues));
-}
-
-inline void GrGLPathRendering::stencilThenCoverStrokePathInstanced(
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
- GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
- GrGLenum transformType, const GrGLfloat *transformValues) {
- if (caps().stencilThenCoverSupport) {
- GL_CALL(StencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
- reference, mask, coverMode, transformType,
- transformValues));
- return;
- }
-
- GL_CALL(StencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
- reference, mask, transformType, transformValues));
- GL_CALL(CoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
- coverMode, transformType, transformValues));
-}
-
inline GrGLGpu* GrGLPathRendering::gpu() {
return static_cast<GrGLGpu*>(fGpu);
}
diff --git a/src/gpu/gl/GrGLPathRendering.h b/src/gpu/gl/GrGLPathRendering.h
index 20fd4967b7..86cf1b1698 100644
--- a/src/gpu/gl/GrGLPathRendering.h
+++ b/src/gpu/gl/GrGLPathRendering.h
@@ -65,35 +65,8 @@ protected:
void onDrawPaths(const DrawPathArgs&, const GrPathRange*, const void* indices, PathIndexType,
const float transformValues[], PathTransformType, int count) override;
private:
- /**
- * Mark certain functionality as not supported if the driver version is too
- * old and a backup implementation is not practical.
- */
- struct Caps {
- bool stencilThenCoverSupport : 1;
- bool fragmentInputGenSupport : 1;
- };
- const Caps& caps() const { return fCaps; }
-
void flushPathStencilSettings(const GrStencilSettings&);
- // NV_path_rendering v1.2
- void stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode,
- GrGLuint mask, GrGLenum coverMode);
-
- void stencilThenCoverStrokePath(GrGLuint path, GrGLint reference,
- GrGLuint mask, GrGLenum coverMode);
-
- void stencilThenCoverFillPathInstanced(
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
- GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode,
- GrGLenum transformType, const GrGLfloat *transformValues);
-
- void stencilThenCoverStrokePathInstanced(
- GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
- GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode,
- GrGLenum transformType, const GrGLfloat *transformValues);
-
struct MatrixState {
SkMatrix fViewMatrix;
SkISize fRenderTargetSize;
@@ -128,14 +101,8 @@ private:
GrGLGpu* gpu();
SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator;
- Caps fCaps;
MatrixState fHWProjectionMatrixState;
GrStencilSettings fHWPathStencilSettings;
- struct PathTexGenData {
- GrGLenum fMode;
- GrGLint fNumComponents;
- GrGLfloat fCoefficients[3 * 3];
- };
};
#endif