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authorGravatar skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-31 07:01:53 +0000
committerGravatar skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-10-31 07:01:53 +0000
commit7ed98df9ba14bdb58e381508eb0505c963a4b6db (patch)
treeceb0a744d6f0fc467f49e8cafc7f72f182d4c98f /src/gpu
parentcb505101a2bea28b99f770ed9d6f8de4cbcf0f20 (diff)
Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@12043 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrDrawTargetCaps.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrDrawTargetCaps.h b/src/gpu/GrDrawTargetCaps.h
index 3c7fd6ae8c..f6a6dc8a59 100644
--- a/src/gpu/GrDrawTargetCaps.h
+++ b/src/gpu/GrDrawTargetCaps.h
@@ -39,7 +39,7 @@ public:
bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
// Scratch textures not being reused means that those scratch textures
- // that we upload to (i.e., don't have a render target) will not be
+ // that we upload to (i.e., don't have a render target) will not be
// recycled in the texture cache. This is to prevent ghosting by drivers
// (in particular for deferred architectures).
bool reuseScratchTextures() const { return fReuseScratchTextures; }