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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-01 01:55:40 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-11-01 01:55:40 +0000
commit3b60c14e66bac327fcb4c886dafac64837919cd3 (patch)
treed496a9bbc36564a01a797c07d6320e87fe9f3dce /src/gpu
parentf7ee05fa9db20cf16c4704bac63086feb998bc05 (diff)
Fix for r12069 (actually turn on don't-reuse-scratch-textures feature)
git-svn-id: http://skia.googlecode.com/svn/trunk@12070 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/gl/GrGLCaps.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index a2bad9aec9..6065c6d3d0 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -313,7 +313,7 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
fDstReadInShaderSupport = kNone_FBFetchType != fFBFetchType;
#ifdef SK_BUILD_FOR_ANDROID
- fReuseScratchTextures = true;
+ fReuseScratchTextures = false;
#else
fReuseScratchTextures = kARM_GrGLVendor != ctxInfo.vendor();
#endif