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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-11 21:08:55 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-01-11 21:08:55 +0000
commit371e105da5d9fdfff3b4242b37ff6fc09214c8c8 (patch)
treecfcca4200f2b8eb016f6ea3643f2602bc4076909 /src/gpu
parent95146ebc43175ae0c1cd3a116509d92aa1a445ab (diff)
Add GrEffect::updateKnownColorComponents(). It is used to determine whether the output of an effect has a constant output value for r,g,b, or a.
Review URL: https://codereview.appspot.com/7064057 git-svn-id: http://skia.googlecode.com/svn/trunk@7144 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrDrawTarget.cpp62
-rw-r--r--src/gpu/GrEffect.cpp4
-rw-r--r--src/gpu/effects/GrSingleTextureEffect.cpp11
-rw-r--r--src/gpu/effects/GrSingleTextureEffect.h4
4 files changed, 52 insertions, 29 deletions
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp
index 3c112871e5..e7609d88fc 100644
--- a/src/gpu/GrDrawTarget.cpp
+++ b/src/gpu/GrDrawTarget.cpp
@@ -827,40 +827,52 @@ bool GrDrawTarget::canTweakAlphaForCoverage() const {
bool GrDrawTarget::srcAlphaWillBeOne(GrVertexLayout layout) const {
const GrDrawState& drawState = this->getDrawState();
+ uint32_t validComponentFlags;
+ GrColor color;
// Check if per-vertex or constant color may have partial alpha
- if ((layout & kColor_VertexLayoutBit) ||
- 0xff != GrColorUnpackA(drawState.getColor())) {
- return false;
- }
- // Check if color filter could introduce an alpha
- // (TODO: Consider being more aggressive with regards to detecting 0xff
- // final alpha from color filter).
- if (SkXfermode::kDst_Mode != drawState.getColorFilterMode()) {
- return false;
- }
- int stageCnt;
- // Check whether coverage is treated as color
- if (drawState.isCoverageDrawing()) {
- if (0xff != GrColorUnpackA(drawState.getCoverage())) {
- return false;
- }
- stageCnt = GrDrawState::kNumStages;
+ if (layout & kColor_VertexLayoutBit) {
+ validComponentFlags = 0;
} else {
- stageCnt = drawState.getFirstCoverageStage();
+ validComponentFlags = GrEffect::kAll_ValidComponentFlags;
+ color = drawState.getColor();
}
- // Check if a color stage could create a partial alpha
+
+ // Run through the color stages
+ int stageCnt = drawState.getFirstCoverageStage();
for (int s = 0; s < stageCnt; ++s) {
const GrEffect* effect = drawState.getStage(s).getEffect();
if (NULL != effect) {
- // FIXME: The param indicates whether the texture is opaque or not. However, the effect
- // already controls its textures. It really needs to know whether the incoming color
- // (from a uni, per-vertex colors, or previous stage) is opaque or not.
- if (!effect->isOpaque(true)) {
- return false;
+ effect->getConstantColorComponents(&color, &validComponentFlags);
+ }
+ }
+
+ // Check if the color filter could introduce an alpha.
+ // We could skip the above work when this is true, but it is rare and the right fix is to make
+ // the color filter a GrEffect and implement getConstantColorComponents() for it.
+ if (SkXfermode::kDst_Mode != drawState.getColorFilterMode()) {
+ validComponentFlags = 0;
+ }
+
+ // Check whether coverage is treated as color. If so we run through the coverage computation.
+ if (drawState.isCoverageDrawing()) {
+ GrColor coverageColor = drawState.getCoverage();
+ GrColor oldColor = color;
+ color = 0;
+ for (int c = 0; c < 4; ++c) {
+ if (validComponentFlags & (1 << c)) {
+ U8CPU a = (oldColor >> (c * 8)) & 0xff;
+ U8CPU b = (coverageColor >> (c * 8)) & 0xff;
+ color |= (SkMulDiv255Round(a, b) << (c * 8));
+ }
+ }
+ for (int s = drawState.getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) {
+ const GrEffect* effect = drawState.getStage(s).getEffect();
+ if (NULL != effect) {
+ effect->getConstantColorComponents(&color, &validComponentFlags);
}
}
}
- return true;
+ return (GrEffect::kA_ValidComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color);
}
namespace {
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index dbfb6b014a..534489fd4e 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -61,10 +61,6 @@ int32_t GrBackendEffectFactory::fCurrEffectClassID = GrBackendEffectFactory::kIl
GrEffect::~GrEffect() {
}
-bool GrEffect::isOpaque(bool inputTextureIsOpaque) const {
- return false;
-}
-
const char* GrEffect::name() const {
return this->getFactory().name();
}
diff --git a/src/gpu/effects/GrSingleTextureEffect.cpp b/src/gpu/effects/GrSingleTextureEffect.cpp
index 14f5b64472..2cf83472d7 100644
--- a/src/gpu/effects/GrSingleTextureEffect.cpp
+++ b/src/gpu/effects/GrSingleTextureEffect.cpp
@@ -98,6 +98,17 @@ GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
GrSingleTextureEffect::~GrSingleTextureEffect() {
}
+void GrSingleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
+ // If the input alpha is 0xff and the texture has no alpha channel, then the output alpha is
+ // 0xff
+ if ((*validFlags & kA_ValidComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
+ GrPixelConfigIsOpaque(fTextureAccess.getTexture()->config())) {
+ *validFlags = kA_ValidComponentFlag;
+ } else {
+ *validFlags = 0;
+ }
+}
+
const GrBackendEffectFactory& GrSingleTextureEffect::getFactory() const {
return GrTBackendEffectFactory<GrSingleTextureEffect>::getInstance();
}
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
index fca5e93858..b732913c38 100644
--- a/src/gpu/effects/GrSingleTextureEffect.h
+++ b/src/gpu/effects/GrSingleTextureEffect.h
@@ -35,6 +35,10 @@ public:
static const char* Name() { return "Single Texture"; }
+ /** Note that if this class is sub-classed, the subclass may have to override this function.
+ */
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
+
const SkMatrix& getMatrix() const { return fMatrix; }
typedef GrGLSingleTextureEffect GLEffect;