diff options
author | 2013-12-03 15:23:37 +0000 | |
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committer | 2013-12-03 15:23:37 +0000 | |
commit | 0d9e3da8bb853c5ed96d13646a4264eb57b13a2a (patch) | |
tree | eef6a307bb54c3ef2253daabbfce0b200572af54 /src/gpu | |
parent | 9716586184931bb338fa41e59e216f012496e80d (diff) |
Use lowercase windows.h in includes to fix Windows cross compilation using mingw.
While it doesn't matter on Windows, mingw on case-sensitive OSes uses all lower case filenames for platform include files. I found the problem in SkCondVar.h from Mozilla checkout of skia sources, but the patch contains a fix for the whole skia tree.
R=bungeman@google.com
Review URL: https://codereview.chromium.org/99173003
git-svn-id: http://skia.googlecode.com/svn/trunk@12461 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu')
-rw-r--r-- | src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp | 2 | ||||
-rw-r--r-- | src/gpu/gl/win/SkNativeGLContext_win.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp index e9207b162a..06e406f859 100644 --- a/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp +++ b/src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp @@ -11,7 +11,7 @@ #include "gl/GrGLInterface.h" #include "gl/GrGLUtil.h" #define WIN32_LEAN_AND_MEAN -#include <Windows.h> +#include <windows.h> /* * Windows makes the GL funcs all be __stdcall instead of __cdecl :( diff --git a/src/gpu/gl/win/SkNativeGLContext_win.cpp b/src/gpu/gl/win/SkNativeGLContext_win.cpp index d8777274bc..392c2bc97d 100644 --- a/src/gpu/gl/win/SkNativeGLContext_win.cpp +++ b/src/gpu/gl/win/SkNativeGLContext_win.cpp @@ -10,7 +10,7 @@ #include "SkWGL.h" #define WIN32_LEAN_AND_MEAN -#include <Windows.h> +#include <windows.h> SkNativeGLContext::AutoContextRestore::AutoContextRestore() { fOldHGLRC = wglGetCurrentContext(); |