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authorGravatar wangyix <wangyix@google.com>2015-09-08 15:23:34 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-08 15:23:35 -0700
commit036fd8e6f66b53cf87a5f91083cae82f0aeb3635 (patch)
tree65b7f07cf2aba924c84cba7208efa6d5f2e38a78 /src/gpu
parent894a2e436289077cd09cc89e857bfa0a2e590ee8 (diff)
Added TestCreate for SkComposeShader; will pick two random child procs that don't have children of their own. This prevents creating an arbitrarily large tree of procs. Also, it will choose a random coefficient mode for the xfermode.
Diffstat (limited to 'src/gpu')
-rw-r--r--src/gpu/GrProcessor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
index 4f6d8788b1..e324baa260 100644
--- a/src/gpu/GrProcessor.cpp
+++ b/src/gpu/GrProcessor.cpp
@@ -50,7 +50,7 @@ GrProcessorTestFactory<GrGeometryProcessor>::GetFactories() {
* we verify the count is as expected. If a new factory is added, then these numbers must be
* manually adjusted.
*/
-static const int kFPFactoryCount = 37;
+static const int kFPFactoryCount = 38;
static const int kGPFactoryCount = 14;
static const int kXPFactoryCount = 5;