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authorGravatar Brian Salomon <bsalomon@google.com>2016-11-22 15:56:30 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-11-22 21:35:11 +0000
commitbe34882042048db096baca32ddf4a8b472529804 (patch)
tree2676dc4a9e6506f19728eddfe011ba4465f1c3ab /src/gpu/vk/GrVkUniformHandler.cpp
parent030cbd5f3cc60255b887fb88920fb655c8a2a9be (diff)
Initial OpenGL Image support.
This change along with recently landed changes is enough to make the new unit test work and not much else. imageLoad is support but not stores or any other image functions (atomics). Barriers in the shading language or the GL API are not yet hooked up. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4182 Change-Id: I5958b7c89e40ae5ee05f7bbaca3b3738162fe5ce Reviewed-on: https://skia-review.googlesource.com/4182 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/vk/GrVkUniformHandler.cpp')
-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index 3998c0fd23..8c4f8514b8 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -45,6 +45,8 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
case kBufferSampler_GrSLType:
case kTexture2D_GrSLType:
case kSampler_GrSLType:
+ case kImageStorage2D_GrSLType:
+ case kIImageStorage2D_GrSLType:
break;
}
SkFAIL("Unexpected type");
@@ -86,6 +88,8 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) {
case kBufferSampler_GrSLType:
case kTexture2D_GrSLType:
case kSampler_GrSLType:
+ case kImageStorage2D_GrSLType:
+ case kIImageStorage2D_GrSLType:
break;
}
SkFAIL("Unexpected type");
@@ -158,7 +162,7 @@ GrGLSLUniformHandler::UniformHandle GrVkUniformHandler::internalAddUniformArray(
uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier);
uint32_t* currentOffset = kVertex_GrShaderFlag == visibility ? &fCurrentVertexUBOOffset
- : &fCurrentFragmentUBOOffset;
+ : &fCurrentFragmentUBOOffset;
get_ubo_aligned_offset(&uni.fUBOffset, currentOffset, type, arrayCount);
if (outName) {