aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/vk/GrVkRenderPass.h
diff options
context:
space:
mode:
authorGravatar egdaniel <egdaniel@google.com>2016-06-08 14:02:27 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-06-08 14:02:27 -0700
commit066df7ca911b65d416783f3bec6f4f1662948ad5 (patch)
tree3ab14fe44d84871e83831d5686b3ab1067dae665 /src/gpu/vk/GrVkRenderPass.h
parent28215d44b3f9d100ba4420df43adb72cdff7d2b3 (diff)
Add GpuCommandBuffer support.
Currently this is not actually hooked into the system. To give some context, in a follow up CL I'll add this to GrDrawTarget. For this I will move the gpu onDraw command to the GpuCommandBuffer as well. For GL this will end up just being a pass through to a non virtual draw(...) on GrGLGpu, and for vulkan it will mostly do what it currently does but adding commands to the secondary command buffer instead. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002 Review-Url: https://codereview.chromium.org/2038583002
Diffstat (limited to 'src/gpu/vk/GrVkRenderPass.h')
0 files changed, 0 insertions, 0 deletions