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author | 2016-06-08 14:02:27 -0700 | |
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committer | 2016-06-08 14:02:27 -0700 | |
commit | 066df7ca911b65d416783f3bec6f4f1662948ad5 (patch) | |
tree | 3ab14fe44d84871e83831d5686b3ab1067dae665 /src/gpu/vk/GrVkRenderPass.h | |
parent | 28215d44b3f9d100ba4420df43adb72cdff7d2b3 (diff) |
Add GpuCommandBuffer support.
Currently this is not actually hooked into the system.
To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002
Review-Url: https://codereview.chromium.org/2038583002
Diffstat (limited to 'src/gpu/vk/GrVkRenderPass.h')
0 files changed, 0 insertions, 0 deletions