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authorGravatar bsalomon <bsalomon@google.com>2016-06-14 09:32:41 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-06-14 09:32:41 -0700
commitbb9c4e411db3d8bdc9e853caf6ed2b45d90f02ff (patch)
tree143a2093a3321f7b5a8939a6e44783dfb6071709 /src/gpu/glsl
parent1d4453efd1d03c1383452a58329956d484522170 (diff)
Store GLSL max samplers using uint32_t rather than uint8_t
Diffstat (limited to 'src/gpu/glsl')
-rwxr-xr-xsrc/gpu/glsl/GrGLSLCaps.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/glsl/GrGLSLCaps.h b/src/gpu/glsl/GrGLSLCaps.h
index d18b71ae75..19a34620dc 100755
--- a/src/gpu/glsl/GrGLSLCaps.h
+++ b/src/gpu/glsl/GrGLSLCaps.h
@@ -214,10 +214,10 @@ private:
const char* fFBFetchColorName;
const char* fFBFetchExtensionString;
- uint8_t fMaxVertexSamplers;
- uint8_t fMaxGeometrySamplers;
- uint8_t fMaxFragmentSamplers;
- uint8_t fMaxCombinedSamplers;
+ uint32_t fMaxVertexSamplers;
+ uint32_t fMaxGeometrySamplers;
+ uint32_t fMaxFragmentSamplers;
+ uint32_t fMaxCombinedSamplers;
AdvBlendEqInteraction fAdvBlendEqInteraction;