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authorGravatar jvanverth <jvanverth@google.com>2016-10-10 09:18:23 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-10-10 09:18:23 -0700
commit15341a284e78651d2b47b89753044f8d6e7eda0a (patch)
tree80e2eecf6c4d11f4aa078afcb2181af156934b6f /src/gpu/glsl/GrGLSLShaderBuilder.h
parente75c19f6380dd07a19faa39edcdbd75c79c7414d (diff)
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ )
Reason for revert: Looks like it introduces new static initializers, and it's failing the Chrome roll. Original issue's description: > Turned on SkSL->GLSL compiler > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2288033003 > > Committed: https://skia.googlesource.com/skia/+/9b0fe3d125f237d9884732a48414fa85fc71b4e3 > Committed: https://skia.googlesource.com/skia/+/b12b3c6908c62c908b3680be01e3b5bfd30de310 > Committed: https://skia.googlesource.com/skia/+/f008b0a59f45c0d4bea3e66faf3b01805009ec89 > Committed: https://skia.googlesource.com/skia/+/08b2ccf398e2b81bc05d2c105837e5419899469b TBR=benjaminwagner@google.com,bsalomon@google.com,egdaniel@google.com,ethannicholas@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2403083002
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.h')
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.h24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h
index f59edb4553..a6ff96dd1b 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.h
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.h
@@ -72,27 +72,23 @@ public:
void appendTexelFetch(SamplerHandle, const char* coordExpr);
/**
- * Adds a constant declaration to the top of the shader.
+ * Adds a #define directive to the top of the shader.
*/
- void defineConstant(const char* type, const char* name, const char* value) {
- this->definitions().appendf("const %s %s = %s;\n", type, name, value);
+ void define(const char* macro, const char* replacement) {
+ this->definitions().appendf("#define %s %s\n", macro, replacement);
}
- void defineConstant(const char* name, int value) {
- this->definitions().appendf("const int %s = %i;\n", name, value);
+ void define(const char* macro, int replacement) {
+ this->definitions().appendf("#define %s %i\n", macro, replacement);
}
- void defineConstant(const char* name, float value) {
- this->definitions().appendf("const float %s = %f;\n", name, value);
- }
-
- void defineConstantf(const char* type, const char* name, const char* fmt, ...) {
- this->definitions().appendf("const %s %s = ", type, name);
+ void definef(const char* macro, const char* replacement, ...) {
+ this->definitions().appendf("#define %s ", macro);
va_list args;
- va_start(args, fmt);
- this->definitions().appendVAList(fmt, args);
+ va_start(args, replacement);
+ this->definitions().appendVAList(replacement, args);
va_end(args);
- this->definitions().append(";\n");
+ this->definitions().append("\n");
}
/**