diff options
author | Brian Salomon <bsalomon@google.com> | 2016-11-29 13:43:46 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-11-29 20:17:48 +0000 |
commit | 1edc5b92fecefb79f01cf0e302646eacf32b06c7 (patch) | |
tree | aaffe2729d3801c4dfd4ecb64f9ac4c4f78d4ad9 /src/gpu/glsl/GrGLSL.cpp | |
parent | a0c4c3407d57296eb914cd1c6e0f588f86fe8404 (diff) |
Rename vars and functions from 'glslcaps'->'shadercaps'
Change-Id: I34d226d866dd4ba8e5f33f95cb8cbf01292f9314
Reviewed-on: https://skia-review.googlesource.com/5312
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSL.cpp')
-rw-r--r-- | src/gpu/glsl/GrGLSL.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp index 2f69a3c5a2..d54ddee0d6 100644 --- a/src/gpu/glsl/GrGLSL.cpp +++ b/src/gpu/glsl/GrGLSL.cpp @@ -27,9 +27,9 @@ bool GrGLSLSupportsNamedFragmentShaderOutputs(GrGLSLGeneration gen) { } void GrGLSLAppendDefaultFloatPrecisionDeclaration(GrSLPrecision p, - const GrShaderCaps& glslCaps, + const GrShaderCaps& shaderCaps, SkString* out) { - if (glslCaps.usesPrecisionModifiers()) { + if (shaderCaps.usesPrecisionModifiers()) { switch (p) { case kHigh_GrSLPrecision: out->append("precision highp float;\n"); |