diff options
author | 2016-02-16 11:36:47 -0800 | |
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committer | 2016-02-16 11:36:47 -0800 | |
commit | babafcc681de86801b15b4fe0ab856ce32048ff6 (patch) | |
tree | 321c3f86acf2a301ea283aa6e365a49e5c52008c /src/gpu/gl | |
parent | 8e84a1ed07ad5d529d381d43302e597f31723076 (diff) |
Workaround for bug in Tegra 3 when uploading to a render target
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1703603002
Review URL: https://codereview.chromium.org/1703603002
Diffstat (limited to 'src/gpu/gl')
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 6dc5ee8c4f..fd888d6c36 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -456,6 +456,12 @@ void GrGLCaps::init(const GrContextOptions& contextOptions, fUseDrawInsteadOfPartialRenderTargetWrite = true; } + // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3. + if (kTegra3_GrGLRenderer == ctxInfo.renderer()) { + fUseDrawInsteadOfPartialRenderTargetWrite = true; + fUseDrawInsteadOfAllRenderTargetWrites = true; + } + #ifdef SK_BUILD_FOR_WIN // On ANGLE deferring flushes can lead to GPU starvation fPreferVRAMUseOverFlushes = !isANGLE; |