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authorGravatar bsalomon <bsalomon@google.com>2016-02-16 11:36:47 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-16 11:36:47 -0800
commitbabafcc681de86801b15b4fe0ab856ce32048ff6 (patch)
tree321c3f86acf2a301ea283aa6e365a49e5c52008c /src/gpu/gl
parent8e84a1ed07ad5d529d381d43302e597f31723076 (diff)
Workaround for bug in Tegra 3 when uploading to a render target
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLCaps.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 6dc5ee8c4f..fd888d6c36 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -456,6 +456,12 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
fUseDrawInsteadOfPartialRenderTargetWrite = true;
}
+ // Texture uploads sometimes seem to be ignored to textures bound to FBOS on Tegra3.
+ if (kTegra3_GrGLRenderer == ctxInfo.renderer()) {
+ fUseDrawInsteadOfPartialRenderTargetWrite = true;
+ fUseDrawInsteadOfAllRenderTargetWrites = true;
+ }
+
#ifdef SK_BUILD_FOR_WIN
// On ANGLE deferring flushes can lead to GPU starvation
fPreferVRAMUseOverFlushes = !isANGLE;