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authorGravatar robertphillips <robertphillips@google.com>2014-09-18 13:52:08 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-09-18 13:52:08 -0700
commit754f4e98d94d7c9ed76cd128cf983f9323a1885b (patch)
tree7bccf648c19e30ce9950292effb7f072d455c431 /src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
parent855d83ff79c6c822b2ad653f2f890178ad0f637b (diff)
Add counting of some GL calls
I would like this facility for tracking FBO switch improvements. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/553583008
Diffstat (limited to 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp')
-rw-r--r--src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
index 182ebfb70f..730ce04b3e 100644
--- a/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp
@@ -231,8 +231,9 @@ bool GrGLFragmentShaderBuilder::compileAndAttachShaders(GrGLuint programId,
fragShaderSrc.append(fCode);
fragShaderSrc.append("}\n");
- GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(),
- programId, GR_GL_FRAGMENT_SHADER, fragShaderSrc);
+ GrGLuint fragShaderId = GrGLCompileAndAttachShader(gpu->glContext(), programId,
+ GR_GL_FRAGMENT_SHADER, fragShaderSrc,
+ gpu->gpuStats());
if (!fragShaderId) {
return false;
}