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authorGravatar joshualitt <joshualitt@google.com>2014-10-27 17:56:18 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-27 17:56:18 -0700
commit9f2825f249110153eba6c5a5713713033696be5c (patch)
tree485c54ac223d665de8f56120e80d59b2454d59d2 /src/gpu/gl/GrGLProgram.cpp
parent84c94c0dfd1e12e97d8a835882dda575f36e41d2 (diff)
Revert of Patch to remove constant attributes (patchset #6 id:100001 of https://codereview.chromium.org/678073005/)
Reason for revert: Breaks the K1 Original issue's description: > Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2 TBR=bsalomon@google.com,egdaniel@google.com,joshualitt@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/679363002
Diffstat (limited to 'src/gpu/gl/GrGLProgram.cpp')
-rw-r--r--src/gpu/gl/GrGLProgram.cpp114
1 files changed, 73 insertions, 41 deletions
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index bfa5f3cbc1..2d9b569333 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -129,12 +129,13 @@ void GrGLProgram::bindTextures(const GrGLInstalledProc* ip, const GrProcessor& p
void GrGLProgram::setData(const GrOptDrawState& optState,
GrGpu::DrawType drawType,
- const GrDeviceCoordTexture* dstCopy) {
+ const GrDeviceCoordTexture* dstCopy,
+ SharedGLState* sharedState) {
GrColor color = optState.getColor();
GrColor coverage = optState.getCoverageColor();
- this->setColor(optState, color);
- this->setCoverage(optState, coverage);
+ this->setColor(optState, color, sharedState);
+ this->setCoverage(optState, coverage, sharedState);
this->setMatrixAndRenderTargetHeight(drawType, optState);
if (dstCopy) {
@@ -200,49 +201,80 @@ void GrGLProgram::didSetData(GrGpu::DrawType drawType) {
SkASSERT(!GrGpu::IsPathRenderingDrawType(drawType));
}
-void GrGLProgram::setColor(const GrOptDrawState& optState, GrColor color) {
+void GrGLProgram::setColor(const GrOptDrawState& optState,
+ GrColor color,
+ SharedGLState* sharedState) {
const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
- switch (header.fColorInput) {
- case GrGLProgramDesc::kAttribute_ColorInput:
- // Attribute case is handled in GrGpuGL::setupGeometry
- break;
- case GrGLProgramDesc::kUniform_ColorInput:
- if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) {
- // OpenGL ES doesn't support unsigned byte varieties of glUniform
- GrGLfloat c[4];
- GrColorToRGBAFloat(color, c);
- fProgramDataManager.set4fv(fBuiltinUniformHandles.fColorUni, 1, c);
- fColor = color;
- }
- break;
- case GrGLProgramDesc::kAllOnes_ColorInput:
- // Handled by shader creation
- break;
- default:
- SkFAIL("Unexpected color type.");
+ if (!optState.hasColorVertexAttribute()) {
+ switch (header.fColorInput) {
+ case GrGLProgramDesc::kAttribute_ColorInput:
+ SkASSERT(-1 != header.fColorAttributeIndex);
+ if (sharedState->fConstAttribColor != color ||
+ sharedState->fConstAttribColorIndex != header.fColorAttributeIndex) {
+ // OpenGL ES only supports the float varieties of glVertexAttrib
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(color, c);
+ GL_CALL(VertexAttrib4fv(header.fColorAttributeIndex, c));
+ sharedState->fConstAttribColor = color;
+ sharedState->fConstAttribColorIndex = header.fColorAttributeIndex;
+ }
+ break;
+ case GrGLProgramDesc::kUniform_ColorInput:
+ if (fColor != color && fBuiltinUniformHandles.fColorUni.isValid()) {
+ // OpenGL ES doesn't support unsigned byte varieties of glUniform
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(color, c);
+ fProgramDataManager.set4fv(fBuiltinUniformHandles.fColorUni, 1, c);
+ fColor = color;
+ }
+ sharedState->fConstAttribColorIndex = -1;
+ break;
+ case GrGLProgramDesc::kAllOnes_ColorInput:
+ sharedState->fConstAttribColorIndex = -1;
+ break;
+ default:
+ SkFAIL("Unexpected color type.");
+ }
+ } else {
+ sharedState->fConstAttribColorIndex = -1;
}
}
-void GrGLProgram::setCoverage(const GrOptDrawState& optState, GrColor coverage) {
+void GrGLProgram::setCoverage(const GrOptDrawState& optState,
+ GrColor coverage,
+ SharedGLState* sharedState) {
const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
- switch (header.fCoverageInput) {
- case GrGLProgramDesc::kAttribute_ColorInput:
- // Attribute case is handled in GrGpuGL::setupGeometry
- break;
- case GrGLProgramDesc::kUniform_ColorInput:
- if (fCoverage != coverage) {
- // OpenGL ES doesn't support unsigned byte varieties of glUniform
- GrGLfloat c[4];
- GrColorToRGBAFloat(coverage, c);
- fProgramDataManager.set4fv(fBuiltinUniformHandles.fCoverageUni, 1, c);
- fCoverage = coverage;
- }
- break;
- case GrGLProgramDesc::kAllOnes_ColorInput:
- // Handled by shader creation
- break;
- default:
- SkFAIL("Unexpected coverage type.");
+ if (!optState.hasCoverageVertexAttribute()) {
+ switch (header.fCoverageInput) {
+ case GrGLProgramDesc::kAttribute_ColorInput:
+ if (sharedState->fConstAttribCoverage != coverage ||
+ sharedState->fConstAttribCoverageIndex != header.fCoverageAttributeIndex) {
+ // OpenGL ES only supports the float varieties of glVertexAttrib
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(coverage, c);
+ GL_CALL(VertexAttrib4fv(header.fCoverageAttributeIndex, c));
+ sharedState->fConstAttribCoverage = coverage;
+ sharedState->fConstAttribCoverageIndex = header.fCoverageAttributeIndex;
+ }
+ break;
+ case GrGLProgramDesc::kUniform_ColorInput:
+ if (fCoverage != coverage) {
+ // OpenGL ES doesn't support unsigned byte varieties of glUniform
+ GrGLfloat c[4];
+ GrColorToRGBAFloat(coverage, c);
+ fProgramDataManager.set4fv(fBuiltinUniformHandles.fCoverageUni, 1, c);
+ fCoverage = coverage;
+ }
+ sharedState->fConstAttribCoverageIndex = -1;
+ break;
+ case GrGLProgramDesc::kAllOnes_ColorInput:
+ sharedState->fConstAttribCoverageIndex = -1;
+ break;
+ default:
+ SkFAIL("Unexpected coverage type.");
+ }
+ } else {
+ sharedState->fConstAttribCoverageIndex = -1;
}
}