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authorGravatar bsalomon <bsalomon@google.com>2015-11-10 11:54:56 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-11-10 11:54:57 -0800
commit091f60c2a0e4504c017b8a67ff96a0e829519b14 (patch)
treeb77c149adc2d855b7aaf62c53398f9213ccedf20 /src/gpu/gl/GrGLGpu.h
parent6dfe9ac3aad3ab8ec3a0f1684c94fef0c6ad9c3e (diff)
Use a struct for client GL texture handles
Diffstat (limited to 'src/gpu/gl/GrGLGpu.h')
-rw-r--r--src/gpu/gl/GrGLGpu.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
index 8dbf5936fb..cb90dc1803 100644
--- a/src/gpu/gl/GrGLGpu.h
+++ b/src/gpu/gl/GrGLGpu.h
@@ -304,8 +304,7 @@ private:
int width = -1, int height = -1);
bool createRenderTargetObjects(const GrSurfaceDesc&, GrGpuResource::LifeCycle lifeCycle,
- GrGLenum textureTarget, GrGLuint texID,
- GrGLRenderTarget::IDDesc*);
+ const GrGLTextureInfo& texInfo, GrGLRenderTarget::IDDesc*);
enum TempFBOTarget {
kSrc_TempFBOTarget,