diff options
author | 2015-08-27 07:41:13 -0700 | |
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committer | 2015-08-27 07:41:16 -0700 | |
commit | 96fcdcc219d2a0d3579719b84b28bede76efba64 (patch) | |
tree | 0ec5ea0193d8292df8bf5ed9dd8498a5eb5763dd /src/gpu/gl/GrGLCaps.cpp | |
parent | 435af2f736c85c3274a0c6760a3523810750d237 (diff) |
Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
Diffstat (limited to 'src/gpu/gl/GrGLCaps.cpp')
-rw-r--r-- | src/gpu/gl/GrGLCaps.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp index 19d6a8092d..ea2daeed1e 100644 --- a/src/gpu/gl/GrGLCaps.cpp +++ b/src/gpu/gl/GrGLCaps.cpp @@ -538,11 +538,11 @@ bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrG // additions are detected by checking the existence of the function. // We also use *Then* functions that not all drivers might have. Check // them for consistency. - if (NULL == gli->fFunctions.fStencilThenCoverFillPath || - NULL == gli->fFunctions.fStencilThenCoverStrokePath || - NULL == gli->fFunctions.fStencilThenCoverFillPathInstanced || - NULL == gli->fFunctions.fStencilThenCoverStrokePathInstanced || - NULL == gli->fFunctions.fProgramPathFragmentInputGen) { + if (nullptr == gli->fFunctions.fStencilThenCoverFillPath || + nullptr == gli->fFunctions.fStencilThenCoverStrokePath || + nullptr == gli->fFunctions.fStencilThenCoverFillPathInstanced || + nullptr == gli->fFunctions.fStencilThenCoverStrokePathInstanced || + nullptr == gli->fFunctions.fProgramPathFragmentInputGen) { return false; } return true; @@ -1192,7 +1192,7 @@ void GrGLCaps::initShaderPrecisionTable(const GrGLContextInfo& ctxInfo, if (kGeometry_GrShaderType != s) { GrShaderType shaderType = static_cast<GrShaderType>(s); GrGLenum glShader = shader_type_to_gl_shader(shaderType); - GrShaderCaps::PrecisionInfo* first = NULL; + GrShaderCaps::PrecisionInfo* first = nullptr; glslCaps->fShaderPrecisionVaries = false; for (int p = 0; p < kGrSLPrecisionCount; ++p) { GrSLPrecision precision = static_cast<GrSLPrecision>(p); |