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authorGravatar bsalomon <bsalomon@google.com>2014-07-08 06:52:35 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-07-08 06:52:35 -0700
commit97b9ab72cd5ee0cba4692082737266376425f27c (patch)
tree3061ad5cf5cb7cc81f4e5ee3014597ae1bf4dbab /src/gpu/effects
parent4ae94ffce5ecf1b71cb5e295b68bf4ec9e697443 (diff)
Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* Make GrEffectRef a typedef for GrEffect. Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377503004
Diffstat (limited to 'src/gpu/effects')
-rw-r--r--src/gpu/effects/GrDashingEffect.h4
-rw-r--r--src/gpu/effects/GrDitherEffect.h4
-rw-r--r--src/gpu/effects/GrOvalEffect.h4
-rw-r--r--src/gpu/effects/GrRRectEffect.h4
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.cpp2
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.h4
6 files changed, 11 insertions, 11 deletions
diff --git a/src/gpu/effects/GrDashingEffect.h b/src/gpu/effects/GrDashingEffect.h
index ced967127f..1a51e89ac8 100644
--- a/src/gpu/effects/GrDashingEffect.h
+++ b/src/gpu/effects/GrDashingEffect.h
@@ -35,8 +35,8 @@ namespace GrDashingEffect {
* Bounding geometry is rendered and the effect computes coverage based on the fragment's
* position relative to the dashed line.
*/
- GrEffectRef* Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
- SkScalar strokeWidth, DashCap cap);
+ GrEffect* Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
+ SkScalar strokeWidth, DashCap cap);
}
#endif
diff --git a/src/gpu/effects/GrDitherEffect.h b/src/gpu/effects/GrDitherEffect.h
index 63036c0c7f..88e0a27ae1 100644
--- a/src/gpu/effects/GrDitherEffect.h
+++ b/src/gpu/effects/GrDitherEffect.h
@@ -11,13 +11,13 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
namespace GrDitherEffect {
/**
* Creates an effect that dithers the resulting color to an RGBA8 framebuffer
*/
- GrEffectRef* Create();
+ GrEffect* Create();
};
#endif
diff --git a/src/gpu/effects/GrOvalEffect.h b/src/gpu/effects/GrOvalEffect.h
index 796ee5befb..37574ec58c 100644
--- a/src/gpu/effects/GrOvalEffect.h
+++ b/src/gpu/effects/GrOvalEffect.h
@@ -11,14 +11,14 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
struct SkRect;
namespace GrOvalEffect {
/**
* Creates an effect that performs clipping against an oval.
*/
- GrEffectRef* Create(GrEffectEdgeType, const SkRect&);
+ GrEffect* Create(GrEffectEdgeType, const SkRect&);
};
#endif
diff --git a/src/gpu/effects/GrRRectEffect.h b/src/gpu/effects/GrRRectEffect.h
index 45ac5f43cf..bcf4884ddd 100644
--- a/src/gpu/effects/GrRRectEffect.h
+++ b/src/gpu/effects/GrRRectEffect.h
@@ -11,7 +11,7 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
class SkRRect;
namespace GrRRectEffect {
@@ -19,7 +19,7 @@ namespace GrRRectEffect {
* Creates an effect that performs anti-aliased clipping against a SkRRect. It doesn't support
* all varieties of SkRRect so the caller must check for a NULL return.
*/
- GrEffectRef* Create(GrEffectEdgeType, const SkRRect&);
+ GrEffect* Create(GrEffectEdgeType, const SkRRect&);
};
#endif
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 1e3810f619..866f4a66b5 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -16,7 +16,7 @@ namespace {
class YUVtoRGBEffect : public GrEffect {
public:
- static GrEffectRef* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture) {
+ static GrEffect* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture) {
AutoEffectUnref effect(SkNEW_ARGS(YUVtoRGBEffect, (yTexture, uTexture, vTexture)));
return CreateEffectRef(effect);
}
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.h b/src/gpu/effects/GrYUVtoRGBEffect.h
index cc86af7662..150acd5a90 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.h
+++ b/src/gpu/effects/GrYUVtoRGBEffect.h
@@ -8,14 +8,14 @@
#ifndef GrYUVtoRGBEffect_DEFINED
#define GrYUVtoRGBEffect_DEFINED
-class GrEffectRef;
+class GrEffect;
class GrTexture;
namespace GrYUVtoRGBEffect {
/**
* Creates an effect that performs color conversion from YUV to RGB
*/
- GrEffectRef* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture);
+ GrEffect* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture);
};
#endif