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-rw-r--r--include/core/SkColorFilter.h4
-rw-r--r--include/core/SkColorShader.h2
-rw-r--r--include/core/SkImageFilter.h4
-rw-r--r--include/core/SkMaskFilter.h2
-rw-r--r--include/core/SkShader.h4
-rw-r--r--include/core/SkXfermode.h6
-rw-r--r--include/effects/SkColorMatrixFilter.h2
-rw-r--r--include/effects/SkLumaColorFilter.h2
-rw-r--r--include/effects/SkMagnifierImageFilter.h3
-rw-r--r--include/effects/SkMatrixConvolutionImageFilter.h2
-rw-r--r--include/effects/SkPerlinNoiseShader.h2
-rw-r--r--include/gpu/GrBackendEffectFactory.h1
-rw-r--r--include/gpu/GrEffect.h160
-rw-r--r--include/gpu/GrEffectStage.h28
-rw-r--r--include/gpu/GrEffectUnitTest.h34
-rw-r--r--include/gpu/GrPaint.h8
-rw-r--r--src/core/SkBitmapProcShader.cpp2
-rw-r--r--src/core/SkBitmapProcShader.h2
-rw-r--r--src/core/SkColorFilter.cpp2
-rw-r--r--src/core/SkImageFilter.cpp5
-rw-r--r--src/core/SkLocalMatrixShader.h4
-rw-r--r--src/core/SkMaskFilter.cpp2
-rw-r--r--src/core/SkPictureShader.cpp2
-rw-r--r--src/core/SkPictureShader.h2
-rw-r--r--src/core/SkShader.cpp4
-rw-r--r--src/core/SkXfermode.cpp4
-rw-r--r--src/core/SkXfermode_proccoeff.h2
-rw-r--r--src/effects/SkAlphaThresholdFilter.cpp4
-rw-r--r--src/effects/SkColorFilters.cpp4
-rw-r--r--src/effects/SkLumaColorFilter.cpp2
-rw-r--r--src/effects/SkPerlinNoiseShader.cpp4
-rw-r--r--src/effects/SkTableColorFilter.cpp2
-rw-r--r--src/effects/gradients/SkLinearGradient.cpp2
-rw-r--r--src/effects/gradients/SkLinearGradient.h2
-rw-r--r--src/effects/gradients/SkRadialGradient.cpp2
-rw-r--r--src/effects/gradients/SkRadialGradient.h2
-rw-r--r--src/effects/gradients/SkSweepGradient.cpp2
-rw-r--r--src/effects/gradients/SkSweepGradient.h2
-rw-r--r--src/effects/gradients/SkTwoPointConicalGradient.cpp2
-rw-r--r--src/effects/gradients/SkTwoPointConicalGradient.h2
-rw-r--r--src/effects/gradients/SkTwoPointConicalGradient_gpu.h6
-rw-r--r--src/effects/gradients/SkTwoPointRadialGradient.cpp2
-rw-r--r--src/effects/gradients/SkTwoPointRadialGradient.h2
-rw-r--r--src/gpu/GrDrawState.h16
-rw-r--r--src/gpu/GrEffect.cpp20
-rw-r--r--src/gpu/GrPaint.cpp12
-rw-r--r--src/gpu/effects/GrDashingEffect.h4
-rw-r--r--src/gpu/effects/GrDitherEffect.h4
-rw-r--r--src/gpu/effects/GrOvalEffect.h4
-rw-r--r--src/gpu/effects/GrRRectEffect.h4
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.cpp2
-rw-r--r--src/gpu/effects/GrYUVtoRGBEffect.h4
-rw-r--r--tests/GLProgramsTest.cpp8
-rw-r--r--tests/GpuColorFilterTest.cpp2
54 files changed, 140 insertions, 277 deletions
diff --git a/include/core/SkColorFilter.h b/include/core/SkColorFilter.h
index c26bc075c9..25e6bbe746 100644
--- a/include/core/SkColorFilter.h
+++ b/include/core/SkColorFilter.h
@@ -15,7 +15,7 @@
#include "SkXfermode.h"
class SkBitmap;
-class GrEffectRef;
+class GrEffect;
class GrContext;
/**
@@ -126,7 +126,7 @@ public:
/** A subclass may implement this factory function to work with the GPU backend. If the return
is non-NULL then the caller owns a ref on the returned object.
*/
- virtual GrEffectRef* asNewEffect(GrContext*) const;
+ virtual GrEffect* asNewEffect(GrContext*) const;
SK_TO_STRING_PUREVIRT()
diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h
index 8603577a0b..ba17f6c4bc 100644
--- a/include/core/SkColorShader.h
+++ b/include/core/SkColorShader.h
@@ -58,7 +58,7 @@ public:
virtual bool asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const SK_OVERRIDE;
+ GrEffect** grEffect) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorShader)
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h
index 15e9a2f0c9..012a7f728f 100644
--- a/include/core/SkImageFilter.h
+++ b/include/core/SkImageFilter.h
@@ -16,7 +16,7 @@ class SkBitmap;
class SkColorFilter;
class SkBaseDevice;
struct SkIPoint;
-class GrEffectRef;
+class GrEffect;
class GrTexture;
/**
@@ -282,7 +282,7 @@ protected:
* will be called with (NULL, NULL, SkMatrix::I()) to query for support,
* so returning "true" indicates support for all possible matrices.
*/
- virtual bool asNewEffect(GrEffectRef** effect,
+ virtual bool asNewEffect(GrEffect** effect,
GrTexture*,
const SkMatrix& matrix,
const SkIRect& bounds) const;
diff --git a/include/core/SkMaskFilter.h b/include/core/SkMaskFilter.h
index 72f20af21f..39925129a7 100644
--- a/include/core/SkMaskFilter.h
+++ b/include/core/SkMaskFilter.h
@@ -72,7 +72,7 @@ public:
* If effect is non-NULL, a new GrEffect instance is stored in it. The caller assumes ownership
* of the effect and must unref it.
*/
- virtual bool asNewEffect(GrEffectRef** effect,
+ virtual bool asNewEffect(GrEffect** effect,
GrTexture*,
const SkMatrix& ctm) const;
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 31f57cc3a6..2ed91f87b1 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -20,7 +20,7 @@ class SkPath;
class SkPicture;
class SkXfermode;
class GrContext;
-class GrEffectRef;
+class GrEffect;
/** \class SkShader
*
@@ -384,7 +384,7 @@ public:
*/
virtual bool asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrixOrNull, GrColor* grColor,
- GrEffectRef** grEffect) const;
+ GrEffect** grEffect) const;
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
/**
diff --git a/include/core/SkXfermode.h b/include/core/SkXfermode.h
index c0a6572ec7..74fd9f85f7 100644
--- a/include/core/SkXfermode.h
+++ b/include/core/SkXfermode.h
@@ -13,7 +13,7 @@
#include "SkFlattenable.h"
#include "SkColor.h"
-class GrEffectRef;
+class GrEffect;
class GrTexture;
class SkString;
@@ -198,7 +198,7 @@ public:
fragment shader. If NULL, the effect should request access to destination color
(setWillReadDstColor()), and use that in the fragment shader (builder->dstColor()).
*/
- virtual bool asNewEffect(GrEffectRef** effect, GrTexture* background = NULL) const;
+ virtual bool asNewEffect(GrEffect** effect, GrTexture* background = NULL) const;
/** Returns true if the xfermode can be expressed as coeffs (src, dst), or as an effect
(effect). This helper calls the asCoeff() and asNewEffect() virtuals. If the xfermode is
@@ -206,7 +206,7 @@ public:
simply test the return value. effect, src, and dst must all be NULL or all non-NULL.
*/
static bool AsNewEffectOrCoeff(SkXfermode*,
- GrEffectRef** effect,
+ GrEffect** effect,
Coeff* src,
Coeff* dst,
GrTexture* background = NULL);
diff --git a/include/effects/SkColorMatrixFilter.h b/include/effects/SkColorMatrixFilter.h
index 5cfa46896b..edbe07dd77 100644
--- a/include/effects/SkColorMatrixFilter.h
+++ b/include/effects/SkColorMatrixFilter.h
@@ -26,7 +26,7 @@ public:
virtual uint32_t getFlags() const SK_OVERRIDE;
virtual bool asColorMatrix(SkScalar matrix[20]) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual GrEffectRef* asNewEffect(GrContext*) const SK_OVERRIDE;
+ virtual GrEffect* asNewEffect(GrContext*) const SK_OVERRIDE;
#endif
struct State {
diff --git a/include/effects/SkLumaColorFilter.h b/include/effects/SkLumaColorFilter.h
index f2cee294c3..06eb01a1ff 100644
--- a/include/effects/SkLumaColorFilter.h
+++ b/include/effects/SkLumaColorFilter.h
@@ -28,7 +28,7 @@ public:
virtual void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual GrEffectRef* asNewEffect(GrContext*) const SK_OVERRIDE;
+ virtual GrEffect* asNewEffect(GrContext*) const SK_OVERRIDE;
#endif
SK_TO_STRING_OVERRIDE()
diff --git a/include/effects/SkMagnifierImageFilter.h b/include/effects/SkMagnifierImageFilter.h
index 9d8a9b6cb0..b992e282b6 100644
--- a/include/effects/SkMagnifierImageFilter.h
+++ b/include/effects/SkMagnifierImageFilter.h
@@ -28,7 +28,8 @@ protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const Context&,
SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrEffect** effect, GrTexture* texture, const SkMatrix& matrix,
+ const SkIRect& bounds) const SK_OVERRIDE;
#endif
private:
diff --git a/include/effects/SkMatrixConvolutionImageFilter.h b/include/effects/SkMatrixConvolutionImageFilter.h
index 606de570bd..6d4c826038 100644
--- a/include/effects/SkMatrixConvolutionImageFilter.h
+++ b/include/effects/SkMatrixConvolutionImageFilter.h
@@ -86,7 +86,7 @@ protected:
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect,
+ virtual bool asNewEffect(GrEffect** effect,
GrTexture*,
const SkMatrix& ctm,
const SkIRect& bounds) const SK_OVERRIDE;
diff --git a/include/effects/SkPerlinNoiseShader.h b/include/effects/SkPerlinNoiseShader.h
index 2d9dfdd69a..33559256e1 100644
--- a/include/effects/SkPerlinNoiseShader.h
+++ b/include/effects/SkPerlinNoiseShader.h
@@ -97,7 +97,7 @@ public:
};
virtual bool asNewEffect(GrContext* context, const SkPaint&, const SkMatrix*, GrColor*,
- GrEffectRef**) const SK_OVERRIDE;
+ GrEffect**) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader)
diff --git a/include/gpu/GrBackendEffectFactory.h b/include/gpu/GrBackendEffectFactory.h
index 0fc981cbe9..af8d5c76c5 100644
--- a/include/gpu/GrBackendEffectFactory.h
+++ b/include/gpu/GrBackendEffectFactory.h
@@ -23,7 +23,6 @@
of GrGLEffect.
*/
-class GrEffectRef;
class GrGLEffect;
class GrGLCaps;
class GrDrawEffect;
diff --git a/include/gpu/GrEffect.h b/include/gpu/GrEffect.h
index 5fed5329fb..978ad3a6a6 100644
--- a/include/gpu/GrEffect.h
+++ b/include/gpu/GrEffect.h
@@ -21,66 +21,17 @@ class GrEffect;
class GrVertexEffect;
class SkString;
-/**
- * A Wrapper class for GrEffect. Its ref-count will track owners that may use effects to enqueue
- * new draw operations separately from ownership within a deferred drawing queue. When the
- * GrEffectRef ref count reaches zero the scratch GrResources owned by the effect can be recycled
- * in service of later draws. However, the deferred draw queue may still own direct references to
- * the underlying GrEffect.
- *
- * GrEffectRefs created by new are placed in a per-thread managed pool. The pool is destroyed when
- * the thread ends. Therefore, all dynamically allocated GrEffectRefs must be unreffed before thread
- * termination.
- */
-class GrEffectRef : public SkRefCnt {
-public:
- SK_DECLARE_INST_COUNT(GrEffectRef);
- virtual ~GrEffectRef();
-
- GrEffect* get() { return fEffect; }
- const GrEffect* get() const { return fEffect; }
-
- const GrEffect* operator-> () { return fEffect; }
- const GrEffect* operator-> () const { return fEffect; }
-
- void* operator new(size_t size);
- void operator delete(void* target);
-
- void* operator new(size_t size, void* placement) {
- return ::operator new(size, placement);
- }
- void operator delete(void* target, void* placement) {
- ::operator delete(target, placement);
- }
-
-private:
- friend class GrEffect; // to construct these
-
- explicit GrEffectRef(GrEffect* effect);
-
- GrEffect* fEffect;
-
- typedef SkRefCnt INHERITED;
-};
-
/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
Ganesh shading pipeline.
Subclasses must have a function that produces a human-readable name:
static const char* Name();
GrEffect objects *must* be immutable: after being constructed, their fields may not change.
- GrEffect subclass objects should be created by factory functions that return GrEffectRef.
- There is no public way to wrap a GrEffect in a GrEffectRef. Thus, a factory should be a static
- member function of a GrEffect subclass.
-
- Because almost no code should ever handle a GrEffect directly outside of a GrEffectRef, we
- privately inherit from SkRefCnt to help prevent accidental direct ref'ing/unref'ing of effects.
-
- Dynamically allocated GrEffects and their corresponding GrEffectRefs are managed by a per-thread
- memory pool. The ref count of an effect must reach 0 before the thread terminates and the pool
- is destroyed. To create a static effect use the macro GR_CREATE_STATIC_EFFECT declared below.
+ Dynamically allocated GrEffects are managed by a per-thread memory pool. The ref count of an
+ effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
+ effect use the macro GR_CREATE_STATIC_EFFECT declared below.
*/
-class GrEffect : private SkRefCnt {
+class GrEffect : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(GrEffect)
@@ -124,8 +75,17 @@ public:
computed by the GrBackendEffectFactory:
effectA.getFactory().glEffectKey(effectA) == effectB.getFactory().glEffectKey(effectB).
*/
- bool isEqual(const GrEffectRef& other) const {
- return this->isEqual(*other.get());
+ bool isEqual(const GrEffect& other) const {
+ if (&this->getFactory() != &other.getFactory()) {
+ return false;
+ }
+ bool result = this->onIsEqual(other);
+#ifdef SK_DEBUG
+ if (result) {
+ this->assertEquality(other);
+ }
+#endif
+ return result;
}
/** Human-meaningful string to identify this effect; may be embedded
@@ -185,24 +145,6 @@ public:
::operator delete(target, placement);
}
- /** These functions are used when recording effects into a deferred drawing queue. The inc call
- keeps the effect alive outside of GrEffectRef while allowing any resources owned by the
- effect to be returned to the cache for reuse. The dec call must balance the inc call. */
- void incDeferredRefCounts() const {
- this->ref();
- int count = fTextureAccesses.count();
- for (int t = 0; t < count; ++t) {
- fTextureAccesses[t]->getTexture()->incDeferredRefCount();
- }
- }
- void decDeferredRefCounts() const {
- int count = fTextureAccesses.count();
- for (int t = 0; t < count; ++t) {
- fTextureAccesses[t]->getTexture()->decDeferredRefCount();
- }
- this->unref();
- }
-
protected:
/**
* Subclasses call this from their constructor to register coordinate transformations. The
@@ -225,32 +167,18 @@ protected:
: fWillReadDstColor(false)
, fWillReadFragmentPosition(false)
, fWillUseInputColor(true)
- , fHasVertexCode(false)
- , fEffectRef(NULL) {}
+ , fHasVertexCode(false) {}
/** This should be called by GrEffect subclass factories. See the comment on AutoEffectUnref for
an example factory function. */
- static GrEffectRef* CreateEffectRef(GrEffect* effect) {
- if (NULL == effect->fEffectRef) {
- effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect));
- } else {
- effect->fEffectRef->ref();
- }
- return effect->fEffectRef;
+ static GrEffect* CreateEffectRef(GrEffect* effect) {
+ return SkRef(effect);
}
- static const GrEffectRef* CreateEffectRef(const GrEffect* effect) {
+ static const GrEffect* CreateEffectRef(const GrEffect* effect) {
return CreateEffectRef(const_cast<GrEffect*>(effect));
}
- /** Used by GR_CREATE_STATIC_EFFECT below */
- static GrEffectRef* CreateStaticEffectRef(void* refStorage, GrEffect* effect) {
- SkASSERT(NULL == effect->fEffectRef);
- effect->fEffectRef = SkNEW_PLACEMENT_ARGS(refStorage, GrEffectRef, (effect));
- return effect->fEffectRef;
- }
-
-
/** Helper used in subclass factory functions to unref the effect after it has been wrapped in a
GrEffectRef. E.g.:
@@ -261,14 +189,7 @@ protected:
return CreateEffectRef(effect);
}
*/
- class AutoEffectUnref {
- public:
- AutoEffectUnref(GrEffect* effect) : fEffect(effect) { }
- ~AutoEffectUnref() { fEffect->unref(); }
- operator GrEffect*() { return fEffect; }
- private:
- GrEffect* fEffect;
- };
+ typedef SkAutoTUnref<GrEffect> AutoEffectUnref;
/** Helper for getting the GrEffect out of a GrEffectRef and down-casting to a GrEffect subclass
*/
@@ -299,19 +220,6 @@ protected:
void setWillNotUseInputColor() { fWillUseInputColor = false; }
private:
- bool isEqual(const GrEffect& other) const {
- if (&this->getFactory() != &other.getFactory()) {
- return false;
- }
- bool result = this->onIsEqual(other);
-#ifdef SK_DEBUG
- if (result) {
- this->assertEquality(other);
- }
-#endif
- return result;
- }
-
SkDEBUGCODE(void assertEquality(const GrEffect& other) const;)
/** Subclass implements this to support isEqual(). It will only be called if it is known that
@@ -319,12 +227,6 @@ private:
getFactory()).*/
virtual bool onIsEqual(const GrEffect& other) const = 0;
- void EffectRefDestroyed() { fEffectRef = NULL; }
-
- friend class GrEffectRef; // to call EffectRefDestroyed()
- friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when restoring an effect-stage
- // from deferred state, to call isEqual on naked GrEffects, and
- // to inc/dec deferred ref counts.
friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttribTypes.
SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
@@ -334,32 +236,20 @@ private:
bool fWillReadFragmentPosition;
bool fWillUseInputColor;
bool fHasVertexCode;
- GrEffectRef* fEffectRef;
typedef SkRefCnt INHERITED;
};
-inline GrEffectRef::GrEffectRef(GrEffect* effect) {
- SkASSERT(NULL != effect);
- effect->ref();
- fEffect = effect;
-}
+typedef GrEffect GrEffectRef;
/**
* This creates an effect outside of the effect memory pool. The effect's destructor will be called
- * at global destruction time. NAME will be the name of the created GrEffectRef.
+ * at global destruction time. NAME will be the name of the created GrEffect.
*/
#define GR_CREATE_STATIC_EFFECT(NAME, EFFECT_CLASS, ARGS) \
-enum { \
- k_##NAME##_EffectRefOffset = GR_CT_ALIGN_UP(sizeof(EFFECT_CLASS), 8), \
- k_##NAME##_StorageSize = k_##NAME##_EffectRefOffset + sizeof(GrEffectRef) \
-}; \
-static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage; \
-static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_EffectRefOffset; \
-static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS);\
-static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect); \
-static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAME##_Effect)); \
-static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME)
+static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
+static GrEffect* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
+static SkAutoTDestroy<GrEffect> NAME##_ad(NAME);
#endif
diff --git a/include/gpu/GrEffectStage.h b/include/gpu/GrEffectStage.h
index 84ccbbf091..fb0620d6e6 100644
--- a/include/gpu/GrEffectStage.h
+++ b/include/gpu/GrEffectStage.h
@@ -20,8 +20,8 @@
class GrEffectStage {
public:
- explicit GrEffectStage(const GrEffectRef* effectRef, int attrIndex0 = -1, int attrIndex1 = -1)
- : fEffectRef(SkRef(effectRef)) {
+ explicit GrEffectStage(const GrEffect* effect, int attrIndex0 = -1, int attrIndex1 = -1)
+ : fEffect(SkRef(effect)) {
fCoordChangeMatrixSet = false;
fVertexAttribIndices[0] = attrIndex0;
fVertexAttribIndices[1] = attrIndex1;
@@ -36,14 +36,14 @@ public:
if (other.fCoordChangeMatrixSet) {
fCoordChangeMatrix = other.fCoordChangeMatrix;
}
- fEffectRef.reset(SkRef(other.fEffectRef.get()));
+ fEffect.reset(SkRef(other.fEffect.get()));
memcpy(fVertexAttribIndices, other.fVertexAttribIndices, sizeof(fVertexAttribIndices));
return *this;
}
bool operator== (const GrEffectStage& other) const {
- SkASSERT(NULL != fEffectRef.get());
- SkASSERT(NULL != other.fEffectRef.get());
+ SkASSERT(NULL != fEffect.get());
+ SkASSERT(NULL != other.fEffect.get());
if (!this->getEffect()->isEqual(*other.getEffect())) {
return false;
@@ -81,7 +81,7 @@ public:
private:
bool fCoordChangeMatrixSet;
SkMatrix fCoordChangeMatrix;
- SkDEBUGCODE(mutable SkAutoTUnref<const GrEffectRef> fEffectRef;)
+ SkDEBUGCODE(mutable SkAutoTUnref<const GrEffect> fEffect;)
friend class GrEffectStage;
};
@@ -97,9 +97,9 @@ public:
if (fCoordChangeMatrixSet) {
savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix;
}
- SkASSERT(NULL == savedCoordChange->fEffectRef.get());
- SkDEBUGCODE(SkRef(fEffectRef.get());)
- SkDEBUGCODE(savedCoordChange->fEffectRef.reset(fEffectRef.get());)
+ SkASSERT(NULL == savedCoordChange->fEffect.get());
+ SkDEBUGCODE(SkRef(fEffect.get());)
+ SkDEBUGCODE(savedCoordChange->fEffect.reset(fEffect.get());)
}
/**
@@ -110,8 +110,8 @@ public:
if (fCoordChangeMatrixSet) {
fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix;
}
- SkASSERT(savedCoordChange.fEffectRef.get() == fEffectRef);
- SkDEBUGCODE(savedCoordChange.fEffectRef.reset(NULL);)
+ SkASSERT(savedCoordChange.fEffect.get() == fEffect);
+ SkDEBUGCODE(savedCoordChange.fEffect.reset(NULL);)
}
/**
@@ -126,15 +126,15 @@ public:
}
}
- const GrEffect* getEffect() const { return fEffectRef.get()->get(); }
+ const GrEffect* getEffect() const { return fEffect.get(); }
const int* getVertexAttribIndices() const { return fVertexAttribIndices; }
- int getVertexAttribIndexCount() const { return fEffectRef->get()->numVertexAttribs(); }
+ int getVertexAttribIndexCount() const { return fEffect->numVertexAttribs(); }
private:
bool fCoordChangeMatrixSet;
SkMatrix fCoordChangeMatrix;
- SkAutoTUnref<const GrEffectRef> fEffectRef;
+ SkAutoTUnref<const GrEffect> fEffect;
int fVertexAttribIndices[2];
};
diff --git a/include/gpu/GrEffectUnitTest.h b/include/gpu/GrEffectUnitTest.h
index f71ab54e7e..ffc64f2b82 100644
--- a/include/gpu/GrEffectUnitTest.h
+++ b/include/gpu/GrEffectUnitTest.h
@@ -32,26 +32,26 @@ const SkMatrix& TestMatrix(SkRandom*);
#if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
class GrContext;
-class GrEffectRef;
+class GrEffect;
class GrTexture;
class GrEffectTestFactory : SkNoncopyable {
public:
- typedef GrEffectRef* (*CreateProc)(SkRandom*,
- GrContext*,
- const GrDrawTargetCaps& caps,
- GrTexture* dummyTextures[]);
+ typedef GrEffect* (*CreateProc)(SkRandom*,
+ GrContext*,
+ const GrDrawTargetCaps& caps,
+ GrTexture* dummyTextures[]);
GrEffectTestFactory(CreateProc createProc) {
fCreateProc = createProc;
GetFactories()->push_back(this);
}
- static GrEffectRef* CreateStage(SkRandom* random,
- GrContext* context,
- const GrDrawTargetCaps& caps,
- GrTexture* dummyTextures[]) {
+ static GrEffect* CreateStage(SkRandom* random,
+ GrContext* context,
+ const GrDrawTargetCaps& caps,
+ GrTexture* dummyTextures[]) {
uint32_t idx = random->nextRangeU(0, GetFactories()->count() - 1);
GrEffectTestFactory* factory = (*GetFactories())[idx];
return factory->fCreateProc(random, context, caps, dummyTextures);
@@ -67,10 +67,10 @@ private:
*/
#define GR_DECLARE_EFFECT_TEST \
static GrEffectTestFactory gTestFactory; \
- static GrEffectRef* TestCreate(SkRandom*, \
- GrContext*, \
- const GrDrawTargetCaps&, \
- GrTexture* dummyTextures[2])
+ static GrEffect* TestCreate(SkRandom*, \
+ GrContext*, \
+ const GrDrawTargetCaps&, \
+ GrTexture* dummyTextures[2])
/** GrEffect subclasses should insert this macro in their implementation file. They must then
* also implement this static function:
@@ -91,10 +91,10 @@ private:
// The unit test relies on static initializers. Just declare the TestCreate function so that
// its definitions will compile.
#define GR_DECLARE_EFFECT_TEST \
- static GrEffectRef* TestCreate(SkRandom*, \
- GrContext*, \
- const GrDrawTargetCaps&, \
- GrTexture* dummyTextures[2])
+ static GrEffect* TestCreate(SkRandom*, \
+ GrContext*, \
+ const GrDrawTargetCaps&, \
+ GrTexture* dummyTextures[2])
#define GR_DEFINE_EFFECT_TEST(X)
#endif // !SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
diff --git a/include/gpu/GrPaint.h b/include/gpu/GrPaint.h
index db9b8cc2a6..20dec35b5b 100644
--- a/include/gpu/GrPaint.h
+++ b/include/gpu/GrPaint.h
@@ -87,9 +87,9 @@ public:
/**
* Appends an additional color effect to the color computation.
*/
- const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
+ const GrEffect* addColorEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) {
SkASSERT(NULL != effect);
- if (!(*effect)->willUseInputColor()) {
+ if (!effect->willUseInputColor()) {
fColorStages.reset();
}
SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
@@ -99,9 +99,9 @@ public:
/**
* Appends an additional coverage effect to the coverage computation.
*/
- const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
+ const GrEffect* addCoverageEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) {
SkASSERT(NULL != effect);
- if (!(*effect)->willUseInputColor()) {
+ if (!effect->willUseInputColor()) {
fCoverageStages.reset();
}
SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1));
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index 8e03a80427..37ba5403c4 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -471,7 +471,7 @@ bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 08e8397a73..550d1d257a 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -31,7 +31,7 @@ public:
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
- bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffectRef**)
+ bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffect**)
const SK_OVERRIDE;
class BitmapProcShaderContext : public SkShader::Context {
diff --git a/src/core/SkColorFilter.cpp b/src/core/SkColorFilter.cpp
index 8cf9fc010a..a686f4c412 100644
--- a/src/core/SkColorFilter.cpp
+++ b/src/core/SkColorFilter.cpp
@@ -40,6 +40,6 @@ SkColor SkColorFilter::filterColor(SkColor c) const {
return SkUnPreMultiply::PMColorToColor(dst);
}
-GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const {
+GrEffect* SkColorFilter::asNewEffect(GrContext*) const {
return NULL;
}
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index b67fbe01e7..dfe74cb74b 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -204,9 +204,8 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont
matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
this->asNewEffect(&effect, srcTexture, matrix, bounds);
SkASSERT(effect);
- SkAutoUnref effectRef(effect);
GrPaint paint;
- paint.addColorEffect(effect);
+ paint.addColorEffect(effect)->unref();
context->drawRectToRect(paint, dstRect, srcRect);
SkAutoTUnref<GrTexture> resultTex(dst.detach());
@@ -299,7 +298,7 @@ bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
return true;
}
-bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, const SkIRect&) const {
+bool SkImageFilter::asNewEffect(GrEffect**, GrTexture*, const SkMatrix&, const SkIRect&) const {
return false;
}
diff --git a/src/core/SkLocalMatrixShader.h b/src/core/SkLocalMatrixShader.h
index 1143f062d3..b56cd4726f 100644
--- a/src/core/SkLocalMatrixShader.h
+++ b/src/core/SkLocalMatrixShader.h
@@ -35,7 +35,7 @@ public:
#if SK_SUPPORT_GPU
virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkMatrix* localMatrix,
- GrColor* grColor, GrEffectRef** grEffect) const SK_OVERRIDE {
+ GrColor* grColor, GrEffect** grEffect) const SK_OVERRIDE {
SkMatrix tmp = fProxyLocalMatrix;
if (localMatrix) {
tmp.preConcat(*localMatrix);
@@ -46,7 +46,7 @@ public:
#else
virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkMatrix* localMatrix,
- GrColor* grColor, GrEffectRef** grEffect) const SK_OVERRIDE {
+ GrColor* grColor, GrEffect** grEffect) const SK_OVERRIDE {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/core/SkMaskFilter.cpp b/src/core/SkMaskFilter.cpp
index 2ab2843641..a2adc7c327 100644
--- a/src/core/SkMaskFilter.cpp
+++ b/src/core/SkMaskFilter.cpp
@@ -298,7 +298,7 @@ SkMaskFilter::filterRectsToNine(const SkRect[], int count, const SkMatrix&,
}
#if SK_SUPPORT_GPU
-bool SkMaskFilter::asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix&) const {
+bool SkMaskFilter::asNewEffect(GrEffect** effect, GrTexture*, const SkMatrix&) const {
return false;
}
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
index 2de8d4d4cb..e154131dcb 100644
--- a/src/core/SkPictureShader.cpp
+++ b/src/core/SkPictureShader.cpp
@@ -200,7 +200,7 @@ bool SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint,
#else
bool SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/core/SkPictureShader.h b/src/core/SkPictureShader.h
index 294ffcd6b9..4995d268f3 100644
--- a/src/core/SkPictureShader.h
+++ b/src/core/SkPictureShader.h
@@ -29,7 +29,7 @@ public:
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPictureShader)
- bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffectRef**)
+ bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffect**)
const SK_OVERRIDE;
protected:
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index 18fb0d2584..71781ee0d8 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -210,7 +210,7 @@ SkShader::GradientType SkShader::asAGradient(GradientInfo* info) const {
bool SkShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrixOrNull, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
return false;
}
@@ -361,7 +361,7 @@ bool SkColorShader::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkColorShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/core/SkXfermode.cpp b/src/core/SkXfermode.cpp
index d62602e334..b3e2ed16bf 100644
--- a/src/core/SkXfermode.cpp
+++ b/src/core/SkXfermode.cpp
@@ -676,12 +676,12 @@ bool SkXfermode::asMode(Mode* mode) const {
return false;
}
-bool SkXfermode::asNewEffect(GrEffectRef** effect, GrTexture* background) const {
+bool SkXfermode::asNewEffect(GrEffect** effect, GrTexture* background) const {
return false;
}
bool SkXfermode::AsNewEffectOrCoeff(SkXfermode* xfermode,
- GrEffectRef** effect,
+ GrEffect** effect,
Coeff* src,
Coeff* dst,
GrTexture* background) {
diff --git a/src/core/SkXfermode_proccoeff.h b/src/core/SkXfermode_proccoeff.h
index 7edf6654a4..b777f62b5c 100644
--- a/src/core/SkXfermode_proccoeff.h
+++ b/src/core/SkXfermode_proccoeff.h
@@ -31,7 +31,7 @@ public:
virtual bool asCoeff(Coeff* sc, Coeff* dc) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect,
+ virtual bool asNewEffect(GrEffect** effect,
GrTexture* background) const SK_OVERRIDE;
#endif
diff --git a/src/effects/SkAlphaThresholdFilter.cpp b/src/effects/SkAlphaThresholdFilter.cpp
index 6fcd2b4351..0bc906dae9 100644
--- a/src/effects/SkAlphaThresholdFilter.cpp
+++ b/src/effects/SkAlphaThresholdFilter.cpp
@@ -24,7 +24,7 @@ protected:
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const Context&,
SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture,
+ virtual bool asNewEffect(GrEffect** effect, GrTexture* texture,
const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
#endif
@@ -248,7 +248,7 @@ SkAlphaThresholdFilterImpl::SkAlphaThresholdFilterImpl(const SkRegion& region,
}
#if SK_SUPPORT_GPU
-bool SkAlphaThresholdFilterImpl::asNewEffect(GrEffectRef** effect, GrTexture* texture,
+bool SkAlphaThresholdFilterImpl::asNewEffect(GrEffect** effect, GrTexture* texture,
const SkMatrix& in_matrix, const SkIRect&) const {
if (effect) {
GrContext* context = texture->getContext();
diff --git a/src/effects/SkColorFilters.cpp b/src/effects/SkColorFilters.cpp
index 81d70a7ff9..bee3a50f3b 100644
--- a/src/effects/SkColorFilters.cpp
+++ b/src/effects/SkColorFilters.cpp
@@ -87,7 +87,7 @@ public:
#endif
#if SK_SUPPORT_GPU
- virtual GrEffectRef* asNewEffect(GrContext*) const SK_OVERRIDE;
+ virtual GrEffect* asNewEffect(GrContext*) const SK_OVERRIDE;
#endif
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkModeColorFilter)
@@ -409,7 +409,7 @@ GrEffectRef* ModeColorFilterEffect::TestCreate(SkRandom* rand,
return ModeColorFilterEffect::Create(color, mode);
}
-GrEffectRef* SkModeColorFilter::asNewEffect(GrContext*) const {
+GrEffect* SkModeColorFilter::asNewEffect(GrContext*) const {
if (SkXfermode::kDst_Mode != fMode) {
return ModeColorFilterEffect::Create(SkColor2GrColor(fColor), fMode);
}
diff --git a/src/effects/SkLumaColorFilter.cpp b/src/effects/SkLumaColorFilter.cpp
index ae8b905645..4c90f3d4f4 100644
--- a/src/effects/SkLumaColorFilter.cpp
+++ b/src/effects/SkLumaColorFilter.cpp
@@ -121,7 +121,7 @@ private:
}
};
-GrEffectRef* SkLumaColorFilter::asNewEffect(GrContext*) const {
+GrEffect* SkLumaColorFilter::asNewEffect(GrContext*) const {
return LumaColorFilterEffect::Create();
}
#endif
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 7f0127ea5a..502cc0764b 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -946,7 +946,7 @@ void GrGLPerlinNoise::setData(const GrGLUniformManager& uman, const GrDrawEffect
bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* externalLocalMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkASSERT(NULL != context);
*grColor = SkColor2GrColorJustAlpha(paint.getColor());
@@ -1011,7 +1011,7 @@ bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* externalLocalMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
index 6a9ab10795..771d2fa0d3 100644
--- a/src/effects/SkTableColorFilter.cpp
+++ b/src/effects/SkTableColorFilter.cpp
@@ -43,7 +43,7 @@ public:
virtual bool asComponentTable(SkBitmap* table) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual GrEffectRef* asNewEffect(GrContext* context) const SK_OVERRIDE;
+ virtual GrEffect* asNewEffect(GrContext* context) const SK_OVERRIDE;
#endif
virtual void filterSpan(const SkPMColor src[], int count,
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp
index 72b9d4792f..768623a2b0 100644
--- a/src/effects/gradients/SkLinearGradient.cpp
+++ b/src/effects/gradients/SkLinearGradient.cpp
@@ -579,7 +579,7 @@ bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/gradients/SkLinearGradient.h b/src/effects/gradients/SkLinearGradient.h
index f412a6897d..bb64188251 100644
--- a/src/effects/gradients/SkLinearGradient.h
+++ b/src/effects/gradients/SkLinearGradient.h
@@ -31,7 +31,7 @@ public:
virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkMatrix* localMatrix,
- GrColor* grColor, GrEffectRef** grEffect) const SK_OVERRIDE;
+ GrColor* grColor, GrEffect** grEffect) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLinearGradient)
diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
index f0cb1612b0..38e6f33b38 100644
--- a/src/effects/gradients/SkRadialGradient.cpp
+++ b/src/effects/gradients/SkRadialGradient.cpp
@@ -591,7 +591,7 @@ bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/gradients/SkRadialGradient.h b/src/effects/gradients/SkRadialGradient.h
index 197c967f4d..ac79a57d52 100644
--- a/src/effects/gradients/SkRadialGradient.h
+++ b/src/effects/gradients/SkRadialGradient.h
@@ -33,7 +33,7 @@ public:
SkMatrix* matrix,
TileMode* xy) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
- virtual bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffectRef**) const SK_OVERRIDE;
+ virtual bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffect**) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
diff --git a/src/effects/gradients/SkSweepGradient.cpp b/src/effects/gradients/SkSweepGradient.cpp
index 154e3a2f13..3b54ac8ae9 100644
--- a/src/effects/gradients/SkSweepGradient.cpp
+++ b/src/effects/gradients/SkSweepGradient.cpp
@@ -310,7 +310,7 @@ bool SkSweepGradient::asNewEffect(GrContext* context, const SkPaint& paint,
bool SkSweepGradient::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/gradients/SkSweepGradient.h b/src/effects/gradients/SkSweepGradient.h
index 0b12e718ea..7404ac7436 100644
--- a/src/effects/gradients/SkSweepGradient.h
+++ b/src/effects/gradients/SkSweepGradient.h
@@ -35,7 +35,7 @@ public:
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
- virtual bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffectRef**)
+ virtual bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor*, GrEffect**)
const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.cpp b/src/effects/gradients/SkTwoPointConicalGradient.cpp
index 4421b90a3a..6678000c90 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient.cpp
@@ -396,7 +396,7 @@ bool SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint& p
bool SkTwoPointConicalGradient::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/gradients/SkTwoPointConicalGradient.h b/src/effects/gradients/SkTwoPointConicalGradient.h
index f345d08e31..bff377ee79 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient.h
+++ b/src/effects/gradients/SkTwoPointConicalGradient.h
@@ -66,7 +66,7 @@ public:
TileMode* xy) const;
virtual SkShader::GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewEffect(GrContext*, const SkPaint&, const SkMatrix*, GrColor* grColor,
- GrEffectRef**) const SK_OVERRIDE;
+ GrEffect**) const SK_OVERRIDE;
virtual bool isOpaque() const SK_OVERRIDE;
SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.h b/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
index 2b0f0612d7..4471ffc89c 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
+++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.h
@@ -10,7 +10,7 @@
#include "SkGradientShaderPriv.h"
-class GrEffectRef;
+class GrEffect;
class SkTwoPointConicalGradient;
namespace Gr2PtConicalGradientEffect {
@@ -18,8 +18,8 @@ namespace Gr2PtConicalGradientEffect {
* Creates an effect that produces a two point conical gradient based on the
* shader passed in.
*/
- GrEffectRef* Create(GrContext* ctx, const SkTwoPointConicalGradient& shader,
- SkShader::TileMode tm, const SkMatrix* localMatrix);
+ GrEffect* Create(GrContext* ctx, const SkTwoPointConicalGradient& shader,
+ SkShader::TileMode tm, const SkMatrix* localMatrix);
};
#endif
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.cpp b/src/effects/gradients/SkTwoPointRadialGradient.cpp
index e3d89960c6..3507c891c0 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.cpp
+++ b/src/effects/gradients/SkTwoPointRadialGradient.cpp
@@ -712,7 +712,7 @@ bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& pa
bool SkTwoPointRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
const SkMatrix* localMatrix, GrColor* grColor,
- GrEffectRef** grEffect) const {
+ GrEffect** grEffect) const {
SkDEBUGFAIL("Should not call in GPU-less build");
return false;
}
diff --git a/src/effects/gradients/SkTwoPointRadialGradient.h b/src/effects/gradients/SkTwoPointRadialGradient.h
index 8916754062..dc3a1553a1 100644
--- a/src/effects/gradients/SkTwoPointRadialGradient.h
+++ b/src/effects/gradients/SkTwoPointRadialGradient.h
@@ -22,7 +22,7 @@ public:
TileMode* xy) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asNewEffect(GrContext* context, const SkPaint&, const SkMatrix*, GrColor*,
- GrEffectRef**) const SK_OVERRIDE;
+ GrEffect**) const SK_OVERRIDE;
virtual size_t contextSize() const SK_OVERRIDE;
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index d2c60ea072..de14763a05 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -340,13 +340,13 @@ public:
/// the color / coverage distinction.
////
- const GrEffectRef* addColorEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
+ const GrEffect* addColorEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) {
SkASSERT(NULL != effect);
SkNEW_APPEND_TO_TARRAY(&fColorStages, GrEffectStage, (effect, attr0, attr1));
return effect;
}
- const GrEffectRef* addCoverageEffect(const GrEffectRef* effect, int attr0 = -1, int attr1 = -1) {
+ const GrEffect* addCoverageEffect(const GrEffect* effect, int attr0 = -1, int attr1 = -1) {
SkASSERT(NULL != effect);
SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrEffectStage, (effect, attr0, attr1));
return effect;
@@ -356,27 +356,23 @@ public:
* Creates a GrSimpleTextureEffect that uses local coords as texture coordinates.
*/
void addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void addColorTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
void addCoverageTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
/**
diff --git a/src/gpu/GrEffect.cpp b/src/gpu/GrEffect.cpp
index 986e80a57e..f952483562 100644
--- a/src/gpu/GrEffect.cpp
+++ b/src/gpu/GrEffect.cpp
@@ -59,25 +59,7 @@ int32_t GrBackendEffectFactory::fCurrEffectClassID = GrBackendEffectFactory::kIl
///////////////////////////////////////////////////////////////////////////////
-GrEffectRef::~GrEffectRef() {
- SkASSERT(this->unique());
- fEffect->EffectRefDestroyed();
- fEffect->unref();
-}
-
-void* GrEffectRef::operator new(size_t size) {
- return GrEffect_Globals::GetTLS()->allocate(size);
-}
-
-void GrEffectRef::operator delete(void* target) {
- GrEffect_Globals::GetTLS()->release(target);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-GrEffect::~GrEffect() {
- SkASSERT(NULL == fEffectRef);
-}
+GrEffect::~GrEffect() {}
const char* GrEffect::name() const {
return this->getFactory().name();
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp
index ddce0ef175..328484bd2d 100644
--- a/src/gpu/GrPaint.cpp
+++ b/src/gpu/GrPaint.cpp
@@ -12,27 +12,23 @@
#include "effects/GrSimpleTextureEffect.h"
void GrPaint::addColorTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void GrPaint::addCoverageTextureEffect(GrTexture* texture, const SkMatrix& matrix) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix))->unref();
}
void GrPaint::addColorTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addColorEffect(effect)->unref();
+ this->addColorEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
void GrPaint::addCoverageTextureEffect(GrTexture* texture,
const SkMatrix& matrix,
const GrTextureParams& params) {
- GrEffectRef* effect = GrSimpleTextureEffect::Create(texture, matrix, params);
- this->addCoverageEffect(effect)->unref();
+ this->addCoverageEffect(GrSimpleTextureEffect::Create(texture, matrix, params))->unref();
}
bool GrPaint::isOpaque() const {
diff --git a/src/gpu/effects/GrDashingEffect.h b/src/gpu/effects/GrDashingEffect.h
index ced967127f..1a51e89ac8 100644
--- a/src/gpu/effects/GrDashingEffect.h
+++ b/src/gpu/effects/GrDashingEffect.h
@@ -35,8 +35,8 @@ namespace GrDashingEffect {
* Bounding geometry is rendered and the effect computes coverage based on the fragment's
* position relative to the dashed line.
*/
- GrEffectRef* Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
- SkScalar strokeWidth, DashCap cap);
+ GrEffect* Create(GrEffectEdgeType edgeType, const SkPathEffect::DashInfo& info,
+ SkScalar strokeWidth, DashCap cap);
}
#endif
diff --git a/src/gpu/effects/GrDitherEffect.h b/src/gpu/effects/GrDitherEffect.h
index 63036c0c7f..88e0a27ae1 100644
--- a/src/gpu/effects/GrDitherEffect.h
+++ b/src/gpu/effects/GrDitherEffect.h
@@ -11,13 +11,13 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
namespace GrDitherEffect {
/**
* Creates an effect that dithers the resulting color to an RGBA8 framebuffer
*/
- GrEffectRef* Create();
+ GrEffect* Create();
};
#endif
diff --git a/src/gpu/effects/GrOvalEffect.h b/src/gpu/effects/GrOvalEffect.h
index 796ee5befb..37574ec58c 100644
--- a/src/gpu/effects/GrOvalEffect.h
+++ b/src/gpu/effects/GrOvalEffect.h
@@ -11,14 +11,14 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
struct SkRect;
namespace GrOvalEffect {
/**
* Creates an effect that performs clipping against an oval.
*/
- GrEffectRef* Create(GrEffectEdgeType, const SkRect&);
+ GrEffect* Create(GrEffectEdgeType, const SkRect&);
};
#endif
diff --git a/src/gpu/effects/GrRRectEffect.h b/src/gpu/effects/GrRRectEffect.h
index 45ac5f43cf..bcf4884ddd 100644
--- a/src/gpu/effects/GrRRectEffect.h
+++ b/src/gpu/effects/GrRRectEffect.h
@@ -11,7 +11,7 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
-class GrEffectRef;
+class GrEffect;
class SkRRect;
namespace GrRRectEffect {
@@ -19,7 +19,7 @@ namespace GrRRectEffect {
* Creates an effect that performs anti-aliased clipping against a SkRRect. It doesn't support
* all varieties of SkRRect so the caller must check for a NULL return.
*/
- GrEffectRef* Create(GrEffectEdgeType, const SkRRect&);
+ GrEffect* Create(GrEffectEdgeType, const SkRRect&);
};
#endif
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
index 1e3810f619..866f4a66b5 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
@@ -16,7 +16,7 @@ namespace {
class YUVtoRGBEffect : public GrEffect {
public:
- static GrEffectRef* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture) {
+ static GrEffect* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture) {
AutoEffectUnref effect(SkNEW_ARGS(YUVtoRGBEffect, (yTexture, uTexture, vTexture)));
return CreateEffectRef(effect);
}
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.h b/src/gpu/effects/GrYUVtoRGBEffect.h
index cc86af7662..150acd5a90 100644
--- a/src/gpu/effects/GrYUVtoRGBEffect.h
+++ b/src/gpu/effects/GrYUVtoRGBEffect.h
@@ -8,14 +8,14 @@
#ifndef GrYUVtoRGBEffect_DEFINED
#define GrYUVtoRGBEffect_DEFINED
-class GrEffectRef;
+class GrEffect;
class GrTexture;
namespace GrYUVtoRGBEffect {
/**
* Creates an effect that performs color conversion from YUV to RGB
*/
- GrEffectRef* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture);
+ GrEffect* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture);
};
#endif
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 64c8559196..8ead5b8bca 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -172,7 +172,7 @@ bool GrGpuGL::programUnitTest(int maxStages) {
*this->caps(),
dummyTextures));
SkASSERT(effect);
- int numAttribs = (*effect)->numVertexAttribs();
+ int numAttribs = effect->numVertexAttribs();
// If adding this effect would exceed the max attrib count then generate a
// new random effect.
@@ -183,15 +183,15 @@ bool GrGpuGL::programUnitTest(int maxStages) {
// If adding this effect would exceed the max texture coord set count then generate a
// new random effect.
- if (useFixedFunctionTexturing && !(*effect)->hasVertexCode()) {
- int numTransforms = (*effect)->numTransforms();
+ if (useFixedFunctionTexturing && !effect->hasVertexCode()) {
+ int numTransforms = effect->numTransforms();
if (currTextureCoordSet + numTransforms > this->glCaps().maxFixedFunctionTextureCoords()) {
continue;
}
currTextureCoordSet += numTransforms;
}
- useFixedFunctionTexturing = useFixedFunctionTexturing && !(*effect)->hasVertexCode();
+ useFixedFunctionTexturing = useFixedFunctionTexturing && !effect->hasVertexCode();
for (int i = 0; i < numAttribs; ++i) {
attribIndices[i] = currAttribIndex++;
diff --git a/tests/GpuColorFilterTest.cpp b/tests/GpuColorFilterTest.cpp
index 9ba9431939..cdb5ef3cdd 100644
--- a/tests/GpuColorFilterTest.cpp
+++ b/tests/GpuColorFilterTest.cpp
@@ -101,7 +101,7 @@ static void test_getConstantColorComponents(skiatest::Reporter* reporter, GrCont
SkAutoTUnref<GrEffectRef> grEffect(cf->asNewEffect(grContext));
GrColor color = test.inputColor;
uint32_t components = test.inputComponents;
- grEffect->get()->getConstantColorComponents(&color, &components);
+ grEffect->getConstantColorComponents(&color, &components);
REPORTER_ASSERT(reporter, filterColor(color, components) == test.outputColor);
REPORTER_ASSERT(reporter, test.outputComponents == components);