diff options
author | Brian Salomon <bsalomon@google.com> | 2016-11-29 13:43:46 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-11-29 20:17:48 +0000 |
commit | 1edc5b92fecefb79f01cf0e302646eacf32b06c7 (patch) | |
tree | aaffe2729d3801c4dfd4ecb64f9ac4c4f78d4ad9 /src/gpu/effects/GrTextureDomain.cpp | |
parent | a0c4c3407d57296eb914cd1c6e0f588f86fe8404 (diff) |
Rename vars and functions from 'glslcaps'->'shadercaps'
Change-Id: I34d226d866dd4ba8e5f33f95cb8cbf01292f9314
Reviewed-on: https://skia-review.googlesource.com/5312
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/effects/GrTextureDomain.cpp')
-rw-r--r-- | src/gpu/effects/GrTextureDomain.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp index 78be8fe59c..dd43b15c02 100644 --- a/src/gpu/effects/GrTextureDomain.cpp +++ b/src/gpu/effects/GrTextureDomain.cpp @@ -45,7 +45,7 @@ GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, GrGLSLUniformHandler* uniformHandler, - const GrShaderCaps* glslCaps, + const GrShaderCaps* shaderCaps, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, @@ -90,7 +90,7 @@ void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, GrGLSLShaderBuilder::ShaderBlock block(builder); const char* domain = fDomainName.c_str(); - if (!glslCaps->canUseAnyFunctionInShader()) { + if (!shaderCaps->canUseAnyFunctionInShader()) { // On the NexusS and GalaxyNexus, the other path (with the 'any' // call) causes the compilation error "Calls to any function that // may require a gradient calculation inside a conditional block @@ -215,7 +215,7 @@ GrGLSLFragmentProcessor* GrTextureDomainEffect::onCreateGLSLInstance() const { SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); fGLDomain.sampleTexture(fragBuilder, args.fUniformHandler, - args.fGLSLCaps, + args.fShaderCaps, domain, args.fOutputColor, coords2D, @@ -318,7 +318,7 @@ GrGLSLFragmentProcessor* GrDeviceSpaceTextureDecalFragmentProcessor::onCreateGLS scaleAndTranslateName, scaleAndTranslateName); fGLDomain.sampleTexture(args.fFragBuilder, args.fUniformHandler, - args.fGLSLCaps, + args.fShaderCaps, dstdfp.fTextureDomain, args.fOutputColor, SkString("coords"), |