diff options
author | 2018-03-14 02:04:09 -0600 | |
---|---|---|
committer | 2018-03-14 16:38:40 +0000 | |
commit | 04a1de5545add49c6e5edc3ebc44877133a3e1f9 (patch) | |
tree | 9f92113056759c6417badef8c94a4cab3f7096ea /src/gpu/ccpr/GrCCCubicShader.cpp | |
parent | c2d0dd658bbb8caebf0cc9d5cf4b98b1bda616e7 (diff) |
ccpr: Add an attenuation parameter to triangle corners
Adds an attenuation parameter to corners that corrects the over-coverage
from linear interpolation.
Adds a GM for shared corners that ensures we're doing this right.
Bug: skia:
Change-Id: Iff8bd40554f9fda2e7e03faa3c9fbefe65f27568
Reviewed-on: https://skia-review.googlesource.com/114272
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src/gpu/ccpr/GrCCCubicShader.cpp')
-rw-r--r-- | src/gpu/ccpr/GrCCCubicShader.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gpu/ccpr/GrCCCubicShader.cpp b/src/gpu/ccpr/GrCCCubicShader.cpp index 5ae51c7d9b..066f086a58 100644 --- a/src/gpu/ccpr/GrCCCubicShader.cpp +++ b/src/gpu/ccpr/GrCCCubicShader.cpp @@ -79,9 +79,10 @@ void GrCCCubicShader::emitSetupCode(GrGLSLVertexGeoBuilder* s, const char* pts, void GrCCCubicShader::onEmitVaryings(GrGLSLVaryingHandler* varyingHandler, GrGLSLVarying::Scope scope, SkString* code, - const char* position, const char* inputCoverage, - const char* /*wind*/) { - SkASSERT(!inputCoverage); + const char* position, const char* coverage, + const char* attenuatedCoverage, const char* /*wind*/) { + SkASSERT(!coverage); + SkASSERT(!attenuatedCoverage); fKLMD.reset(kFloat4_GrSLType, scope); varyingHandler->addVarying("klmd", &fKLMD); |