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authorGravatar joshualitt <joshualitt@chromium.org>2015-02-25 11:21:21 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-25 11:21:21 -0800
commit586d5d640b19860dfbbd903a5188da1bbbe87336 (patch)
treeab3fde1525edf311a9c384404a847757251108be /src/gpu/SkGr.cpp
parent63d0024cde57eba4f7802fdc4fe49467867f52ba (diff)
I'd really like to land this before the branch so speedy reviews are appreciated.
Diffstat (limited to 'src/gpu/SkGr.cpp')
-rw-r--r--src/gpu/SkGr.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/gpu/SkGr.cpp b/src/gpu/SkGr.cpp
index d069fe0434..b0814af1de 100644
--- a/src/gpu/SkGr.cpp
+++ b/src/gpu/SkGr.cpp
@@ -243,9 +243,8 @@ GrTexture* stretch_texture_to_next_pot(GrTexture* inputTexture, Stretch stretch,
SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight));
SkRect localRect = SkRect::MakeWH(1.f, 1.f);
- GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
- context->drawNonAARectToRect(stretched->asRenderTarget(), paint, SkMatrix::I(), rect,
- localRect);
+ context->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint,
+ SkMatrix::I(), rect, localRect);
return stretched;
}
@@ -392,8 +391,8 @@ static GrTexture* load_yuv_texture(GrContext* ctx, const GrUniqueKey& optionalKe
paint.addColorProcessor(yuvToRgbProcessor);
SkRect r = SkRect::MakeWH(SkIntToScalar(yuvInfo.fSize[0].fWidth),
SkIntToScalar(yuvInfo.fSize[0].fHeight));
- GrContext::AutoClip ac(ctx, GrContext::AutoClip::kWideOpen_InitialClip);
- ctx->drawRect(renderTarget, paint, SkMatrix::I(), r);
+
+ ctx->drawRect(renderTarget, GrClip::WideOpen(), paint, SkMatrix::I(), r);
return result;
}
@@ -706,8 +705,6 @@ void SkPaint2GrPaintShader(GrContext* context, GrRenderTarget* rt, const SkPaint
// asFragmentProcessor(). Since these calls get passed back to the client, we don't really
// want them messing around with the context.
{
- GrContext::AutoClip ac(context, GrContext::AutoClip::kWideOpen_InitialClip);
-
// Allow the shader to modify paintColor and also create an effect to be installed as
// the first color effect on the GrPaint.
GrFragmentProcessor* fp = NULL;