aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/SkGpuDevice.h
diff options
context:
space:
mode:
authorGravatar bsalomon <bsalomon@google.com>2014-09-16 14:09:13 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-09-16 14:09:13 -0700
commitd99bbb61e58e8bd34db3954147ce1c9166fe4637 (patch)
tree6f598b85a5126257e50b9049dbb61a66452cd942 /src/gpu/SkGpuDevice.h
parentc49233410e7278f0b95b8b0d28a80105a2930a88 (diff)
Move SkGpuDevice.h to src/gpu
R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/545193006
Diffstat (limited to 'src/gpu/SkGpuDevice.h')
-rw-r--r--src/gpu/SkGpuDevice.h208
1 files changed, 208 insertions, 0 deletions
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
new file mode 100644
index 0000000000..419013f4ae
--- /dev/null
+++ b/src/gpu/SkGpuDevice.h
@@ -0,0 +1,208 @@
+
+/*
+ * Copyright 2010 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+
+#ifndef SkGpuDevice_DEFINED
+#define SkGpuDevice_DEFINED
+
+#include "SkGr.h"
+#include "SkBitmap.h"
+#include "SkDevice.h"
+#include "SkPicture.h"
+#include "SkRegion.h"
+#include "GrContext.h"
+
+struct SkDrawProcs;
+struct GrSkDrawProcs;
+
+class GrAccelData;
+struct GrCachedLayer;
+class GrTextContext;
+
+/**
+ * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the
+ * canvas.
+ */
+class SK_API SkGpuDevice : public SkBaseDevice {
+public:
+ enum Flags {
+ kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
+ kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released
+ kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields
+ };
+
+ /**
+ * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is not a render
+ * target. The caller owns a ref on the returned device. If the surface is cached,
+ * the kCached_Flag should be specified to make the device responsible for unlocking
+ * the surface when it is released.
+ */
+ static SkGpuDevice* Create(GrSurface* surface, unsigned flags = 0);
+
+ /**
+ * New device that will create an offscreen renderTarget based on the
+ * ImageInfo and sampleCount. The device's storage will not
+ * count against the GrContext's texture cache budget. The device's pixels
+ * will be uninitialized. On failure, returns NULL.
+ */
+ static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount);
+
+ virtual ~SkGpuDevice();
+
+ GrContext* context() const { return fContext; }
+
+ virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
+
+ virtual SkImageInfo imageInfo() const SK_OVERRIDE {
+ return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown();
+ }
+
+ virtual void clear(SkColor color) SK_OVERRIDE;
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
+ const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRect(const SkDraw&, const SkRect& r,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawRRect(const SkDraw&, const SkRRect& r,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer,
+ const SkRRect& inner, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawOval(const SkDraw&, const SkRect& oval,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPath(const SkDraw&, const SkPath& path,
+ const SkPaint& paint, const SkMatrix* prePathMatrix,
+ bool pathIsMutable) SK_OVERRIDE;
+ virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
+ const SkMatrix&, const SkPaint&) SK_OVERRIDE;
+ virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
+ const SkRect* srcOrNull, const SkRect& dst,
+ const SkPaint& paint,
+ SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
+ virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint);
+ virtual void drawText(const SkDraw&, const void* text, size_t len,
+ SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosText(const SkDraw&, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint&) SK_OVERRIDE;
+ virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
+ const SkPoint verts[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
+ const SkPaint&) SK_OVERRIDE;
+ virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE;
+
+ virtual void flush() SK_OVERRIDE;
+
+ virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE;
+ virtual void onDetachFromCanvas() SK_OVERRIDE;
+
+ virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
+
+ virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
+ virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
+ const SkImageFilter::Context&,
+ SkBitmap*, SkIPoint*) SK_OVERRIDE;
+
+ class SkAutoCachedTexture; // used internally
+
+
+protected:
+ virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
+ virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
+
+ /** PRIVATE / EXPERIMENTAL -- do not call */
+ virtual void EXPERIMENTAL_optimize(const SkPicture* picture) SK_OVERRIDE;
+ /** PRIVATE / EXPERIMENTAL -- do not call */
+ virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture,
+ const SkMatrix*, const SkPaint*) SK_OVERRIDE;
+
+private:
+ GrContext* fContext;
+
+ GrSkDrawProcs* fDrawProcs;
+
+ GrClipData fClipData;
+
+ GrTextContext* fMainTextContext;
+ GrTextContext* fFallbackTextContext;
+
+ // state for our render-target
+ GrRenderTarget* fRenderTarget;
+ bool fNeedClear;
+
+ // remove when our clients don't rely on accessBitmap()
+ SkBitmap fLegacyBitmap;
+
+ SkGpuDevice(GrSurface*, unsigned flags = 0);
+
+ virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
+
+ virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
+
+ virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
+
+ // temporarily change the return to false, until we understand the issues with filters and persp
+ virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return false; }
+
+ // sets the render target, clip, and matrix on GrContext. Use forceIdenity to override
+ // SkDraw's matrix and draw in device coords.
+ void prepareDraw(const SkDraw&, bool forceIdentity);
+
+ /**
+ * Implementation for both drawBitmap and drawBitmapRect.
+ */
+ void drawBitmapCommon(const SkDraw&,
+ const SkBitmap& bitmap,
+ const SkRect* srcRectPtr,
+ const SkSize* dstSizePtr, // ignored iff srcRectPtr == NULL
+ const SkPaint&,
+ SkCanvas::DrawBitmapRectFlags flags);
+
+ /**
+ * Helper functions called by drawBitmapCommon. By the time these are called the SkDraw's
+ * matrix, clip, and the device's render target has already been set on GrContext.
+ */
+
+ // The tileSize and clippedSrcRect will be valid only if true is returned.
+ bool shouldTileBitmap(const SkBitmap& bitmap,
+ const GrTextureParams& sampler,
+ const SkRect* srcRectPtr,
+ int maxTileSize,
+ int* tileSize,
+ SkIRect* clippedSrcRect) const;
+ void internalDrawBitmap(const SkBitmap&,
+ const SkRect&,
+ const GrTextureParams& params,
+ const SkPaint& paint,
+ SkCanvas::DrawBitmapRectFlags flags,
+ bool bicubic,
+ bool needsTextureDomain);
+ void drawTiledBitmap(const SkBitmap& bitmap,
+ const SkRect& srcRect,
+ const SkIRect& clippedSrcRect,
+ const GrTextureParams& params,
+ const SkPaint& paint,
+ SkCanvas::DrawBitmapRectFlags flags,
+ int tileSize,
+ bool bicubic);
+
+ bool drawDashLine(const SkPoint pts[2], const SkPaint& paint);
+
+ static SkPicture::AccelData::Key ComputeAccelDataKey();
+
+ typedef SkBaseDevice INHERITED;
+};
+
+#endif