diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-12-08 15:53:53 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-12-08 15:53:53 +0000 |
commit | 0fec61d19ca9088d54f58bd0a67150171b83d66c (patch) | |
tree | c206677cb18570d1a278725c1577754cf37c0a26 /src/gpu/GrContext.cpp | |
parent | 590e798617fbfed337ea9256a094112bc8316771 (diff) |
Make GrDrawState a real class with getters and setters
Review URL: http://codereview.appspot.com/5448119/
git-svn-id: http://skia.googlecode.com/svn/trunk@2830 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/GrContext.cpp')
-rw-r--r-- | src/gpu/GrContext.cpp | 78 |
1 files changed, 38 insertions, 40 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp index de80f654a7..a792bd11b3 100644 --- a/src/gpu/GrContext.cpp +++ b/src/gpu/GrContext.cpp @@ -217,21 +217,17 @@ void gen_stencil_key_values(const GrStencilBuffer* sb, // It does not reset stage textures/samplers or per-vertex-edge-aa state since // they aren't used unless the vertex layout references them. // It also doesn't set the render target. -void reset_target_state(GrDrawTarget* target){ - target->setViewMatrix(GrMatrix::I()); - target->setColorFilter(0, SkXfermode::kDst_Mode); - target->disableState(GrDrawTarget::kDither_StateBit | - GrDrawTarget::kHWAntialias_StateBit | - GrDrawTarget::kClip_StateBit | - GrDrawTarget::kNoColorWrites_StateBit | - GrDrawTarget::kEdgeAAConcave_StateBit); - target->setEdgeAAData(NULL, 0); - target->disableStencil(); - target->setAlpha(0xFF); - target->setBlendFunc(kOne_BlendCoeff, - kZero_BlendCoeff); - target->setFirstCoverageStage(GrDrawState::kNumStages); - target->setDrawFace(GrDrawState::kBoth_DrawFace); +void reset_target_state(GrDrawState* drawState) { + drawState->setViewMatrix(GrMatrix::I()); + drawState->setColorFilter(0, SkXfermode::kDst_Mode); + drawState->resetStateFlags(); + drawState->setEdgeAAData(NULL, 0); + drawState->disableStencil(); + drawState->setAlpha(0xFF); + drawState->setBlendFunc(kOne_BlendCoeff, + kZero_BlendCoeff); + drawState->setFirstCoverageStage(GrDrawState::kNumStages); + drawState->setDrawFace(GrDrawState::kBoth_DrawFace); } } @@ -352,7 +348,7 @@ GrContext::TextureCacheEntry GrContext::createAndLockTexture(TextureKey key, if (NULL != texture) { GrDrawTarget::AutoStateRestore asr(fGpu); - reset_target_state(fGpu); + reset_target_state(fGpu->drawState()); fGpu->setRenderTarget(texture->asRenderTarget()); fGpu->setTexture(0, clampEntry.texture()); @@ -601,7 +597,7 @@ const GrClip& GrContext::getClip() const { return fGpu->getClip(); } void GrContext::setClip(const GrClip& clip) { fGpu->setClip(clip); - fGpu->enableState(GrDrawTarget::kClip_StateBit); + fGpu->drawState()->enableState(GrDrawState::kClip_StateBit); } void GrContext::setClip(const GrIRect& rect) { @@ -806,14 +802,13 @@ void GrContext::setupOffscreenAAPass1(GrDrawTarget* target, target->enableState(GrDrawTarget::kHWAntialias_StateBit); #endif - GrMatrix transM; int left = boundRect.fLeft + tileX * record->fTileSizeX; int top = boundRect.fTop + tileY * record->fTileSizeY; - transM.setTranslate(-left * GR_Scalar1, -top * GR_Scalar1); - target->postConcatViewMatrix(transM); - GrMatrix scaleM; - scaleM.setScale(record->fScale * GR_Scalar1, record->fScale * GR_Scalar1); - target->postConcatViewMatrix(scaleM); + GrDrawState* drawState = target->drawState(); + drawState->viewMatrix()->postTranslate(-left * GR_Scalar1, + -top * GR_Scalar1); + drawState->viewMatrix()->postScale(record->fScale * GR_Scalar1, + record->fScale * GR_Scalar1); int w = (tileX == record->fTileCountX-1) ? boundRect.fRight - left : record->fTileSizeX; @@ -1327,7 +1322,7 @@ void GrContext::drawRect(const GrPaint& paint, GrDrawTarget::AutoViewMatrixRestore avmr; if (NULL != matrix) { avmr.set(target); - target->preConcatViewMatrix(*matrix); + target->viewMatrix()->preConcat(*matrix); target->preConcatSamplerMatrices(stageMask, *matrix); } @@ -1351,7 +1346,7 @@ void GrContext::drawRect(const GrPaint& paint, m.postConcat(*matrix); } - target->preConcatViewMatrix(m); + target->viewMatrix()->preConcat(m); target->preConcatSamplerMatrices(stageMask, m); target->drawNonIndexed(kTriangleFan_PrimitiveType, 0, 4); @@ -1378,7 +1373,8 @@ void GrContext::drawRectToRect(const GrPaint& paint, #if GR_STATIC_RECT_VB GrDrawTarget* target = this->prepareToDraw(paint, kUnbuffered_DrawCategory); - + GrDrawState* drawState = target->drawState(); + GrVertexLayout layout = PaintStageVertexLayoutBits(paint, NULL); GrDrawTarget::AutoViewMatrixRestore avmr(target); @@ -1390,13 +1386,13 @@ void GrContext::drawRectToRect(const GrPaint& paint, if (NULL != dstMatrix) { m.postConcat(*dstMatrix); } - target->preConcatViewMatrix(m); + drawState->viewMatrix()->preConcat(m); // srcRect refers to first stage int otherStageMask = paint.getActiveStageMask() & (~(1 << GrPaint::kFirstTextureStage)); if (otherStageMask) { - target->preConcatSamplerMatrices(otherStageMask, m); + drawState->preConcatSamplerMatrices(otherStageMask, m); } m.setAll(srcRect.width(), 0, srcRect.fLeft, @@ -1405,7 +1401,7 @@ void GrContext::drawRectToRect(const GrPaint& paint, if (NULL != srcMatrix) { m.postConcat(*srcMatrix); } - target->preConcatSamplerMatrix(GrPaint::kFirstTextureStage, m); + drawState->sampler(GrPaint::kFirstTextureStage)->preConcatMatrix(m); const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer(); if (NULL == sqVB) { @@ -1781,7 +1777,7 @@ bool GrContext::internalReadRenderTargetPixels(GrRenderTarget* target, GrAssert(NULL != target); GrDrawTarget::AutoStateRestore asr(fGpu); - reset_target_state(fGpu); + reset_target_state(fGpu->drawState()); fGpu->setRenderTarget(target); @@ -1819,7 +1815,7 @@ void GrContext::copyTexture(GrTexture* src, GrRenderTarget* dst) { ASSERT_OWNED_RESOURCE(src); GrDrawTarget::AutoStateRestore asr(fGpu); - reset_target_state(fGpu); + reset_target_state(fGpu->drawState()); fGpu->setRenderTarget(dst); GrSamplerState sampler(GrSamplerState::kClamp_WrapMode, GrSamplerState::kNearest_Filter); @@ -1889,7 +1885,7 @@ void GrContext::internalWriteRenderTargetPixels(GrRenderTarget* target, config, buffer, rowBytes, flags); GrDrawTarget::AutoStateRestore asr(fGpu); - reset_target_state(fGpu); + reset_target_state(fGpu->drawState()); GrMatrix matrix; matrix.setTranslate(GrIntToScalar(left), GrIntToScalar(top)); @@ -1920,6 +1916,8 @@ void GrContext::internalWriteRenderTargetPixels(GrRenderTarget* target, void GrContext::setPaint(const GrPaint& paint, GrDrawTarget* target) { + GrDrawState* drawState = target->drawState(); + for (int i = 0; i < GrPaint::kMaxTextures; ++i) { int s = i + GrPaint::kFirstTextureStage; target->setTexture(s, paint.getTexture(i)); @@ -1936,20 +1934,20 @@ void GrContext::setPaint(const GrPaint& paint, GrDrawTarget* target) { target->setSamplerState(s, paint.getMaskSampler(i)); } - target->setColor(paint.fColor); + drawState->setColor(paint.fColor); if (paint.fDither) { - target->enableState(GrDrawTarget::kDither_StateBit); + drawState->enableState(GrDrawState::kDither_StateBit); } else { - target->disableState(GrDrawTarget::kDither_StateBit); + drawState->disableState(GrDrawState::kDither_StateBit); } if (paint.fAntiAlias) { - target->enableState(GrDrawTarget::kHWAntialias_StateBit); + drawState->enableState(GrDrawState::kHWAntialias_StateBit); } else { - target->disableState(GrDrawTarget::kHWAntialias_StateBit); + drawState->disableState(GrDrawState::kHWAntialias_StateBit); } - target->setBlendFunc(paint.fSrcBlendCoeff, paint.fDstBlendCoeff); - target->setColorFilter(paint.fColorFilterColor, paint.fColorFilterXfermode); + drawState->setBlendFunc(paint.fSrcBlendCoeff, paint.fDstBlendCoeff); + drawState->setColorFilter(paint.fColorFilterColor, paint.fColorFilterXfermode); if (paint.getActiveMaskStageMask() && !target->canApplyCoverage()) { GrPrintf("Partial pixel coverage will be incorrectly blended.\n"); @@ -2020,7 +2018,7 @@ void GrContext::setMatrix(const GrMatrix& m) { } void GrContext::concatMatrix(const GrMatrix& m) const { - fGpu->preConcatViewMatrix(m); + fGpu->viewMatrix()->preConcat(m); } static inline intptr_t setOrClear(intptr_t bits, int shift, intptr_t pred) { |