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authorGravatar Ethan Nicholas <ethannicholas@google.com>2017-09-18 02:41:08 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-09-18 03:01:47 +0000
commit27185a9b9756d2f5fcc077c6c2c005259d4ba517 (patch)
tree7b1747160cb0fb3fb69ecd61de24f4310ee8cf7b /src/effects/SkHighContrastFilter.cpp
parent56fbbd65807d1c4ff63b5233764c6e15cba51bb4 (diff)
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/effects/SkHighContrastFilter.cpp')
-rw-r--r--src/effects/SkHighContrastFilter.cpp47
1 files changed, 24 insertions, 23 deletions
diff --git a/src/effects/SkHighContrastFilter.cpp b/src/effects/SkHighContrastFilter.cpp
index 7618861c5f..3de7603c74 100644
--- a/src/effects/SkHighContrastFilter.cpp
+++ b/src/effects/SkHighContrastFilter.cpp
@@ -247,46 +247,47 @@ void GLHighContrastFilterEffect::GenKey(
void GLHighContrastFilterEffect::emitCode(EmitArgs& args) {
const char* contrast;
- fContrastUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
+ fContrastUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
+ kFloat_GrSLType, kDefault_GrSLPrecision,
"contrast", &contrast);
if (nullptr == args.fInputColor) {
- args.fInputColor = "half4(1)";
+ args.fInputColor = "float4(1)";
}
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
- fragBuilder->codeAppendf("half4 color = %s;", args.fInputColor);
+ fragBuilder->codeAppendf("float4 color = %s;", args.fInputColor);
// Unpremultiply. The max() is to guard against 0 / 0.
- fragBuilder->codeAppendf("half nonZeroAlpha = max(color.a, 0.00001);");
- fragBuilder->codeAppendf("color = half4(color.rgb / nonZeroAlpha, nonZeroAlpha);");
+ fragBuilder->codeAppendf("float nonZeroAlpha = max(color.a, 0.00001);");
+ fragBuilder->codeAppendf("color = float4(color.rgb / nonZeroAlpha, nonZeroAlpha);");
// Grayscale.
if (fConfig.fGrayscale) {
- fragBuilder->codeAppendf("half luma = dot(color, half4(%f, %f, %f, 0));",
+ fragBuilder->codeAppendf("float luma = dot(color, float4(%f, %f, %f, 0));",
SK_LUM_COEFF_R, SK_LUM_COEFF_G, SK_LUM_COEFF_B);
- fragBuilder->codeAppendf("color = half4(luma, luma, luma, 0);");
+ fragBuilder->codeAppendf("color = float4(luma, luma, luma, 0);");
}
if (fConfig.fInvertStyle == InvertStyle::kInvertBrightness) {
- fragBuilder->codeAppendf("color = half4(1, 1, 1, 1) - color;");
+ fragBuilder->codeAppendf("color = float4(1, 1, 1, 1) - color;");
}
if (fConfig.fInvertStyle == InvertStyle::kInvertLightness) {
// Convert from RGB to HSL.
- fragBuilder->codeAppendf("half fmax = max(color.r, max(color.g, color.b));");
- fragBuilder->codeAppendf("half fmin = min(color.r, min(color.g, color.b));");
- fragBuilder->codeAppendf("half l = (fmax + fmin) / 2;");
+ fragBuilder->codeAppendf("float fmax = max(color.r, max(color.g, color.b));");
+ fragBuilder->codeAppendf("float fmin = min(color.r, min(color.g, color.b));");
+ fragBuilder->codeAppendf("float l = (fmax + fmin) / 2;");
- fragBuilder->codeAppendf("half h;");
- fragBuilder->codeAppendf("half s;");
+ fragBuilder->codeAppendf("float h;");
+ fragBuilder->codeAppendf("float s;");
fragBuilder->codeAppendf("if (fmax == fmin) {");
fragBuilder->codeAppendf(" h = 0;");
fragBuilder->codeAppendf(" s = 0;");
fragBuilder->codeAppendf("} else {");
- fragBuilder->codeAppendf(" half d = fmax - fmin;");
+ fragBuilder->codeAppendf(" float d = fmax - fmin;");
fragBuilder->codeAppendf(" s = l > 0.5 ?");
fragBuilder->codeAppendf(" d / (2 - fmax - fmin) :");
fragBuilder->codeAppendf(" d / (fmax + fmin);");
@@ -304,11 +305,11 @@ void GLHighContrastFilterEffect::emitCode(EmitArgs& args) {
// Convert back from HSL to RGB.
SkString hue2rgbFuncName;
static const GrShaderVar gHue2rgbArgs[] = {
- GrShaderVar("p", kHalf_GrSLType),
- GrShaderVar("q", kHalf_GrSLType),
- GrShaderVar("t", kHalf_GrSLType),
+ GrShaderVar("p", kFloat_GrSLType),
+ GrShaderVar("q", kFloat_GrSLType),
+ GrShaderVar("t", kFloat_GrSLType),
};
- fragBuilder->emitFunction(kHalf_GrSLType,
+ fragBuilder->emitFunction(kFloat_GrSLType,
"hue2rgb",
SK_ARRAY_COUNT(gHue2rgbArgs),
gHue2rgbArgs,
@@ -325,10 +326,10 @@ void GLHighContrastFilterEffect::emitCode(EmitArgs& args) {
"return p;",
&hue2rgbFuncName);
fragBuilder->codeAppendf("if (s == 0) {");
- fragBuilder->codeAppendf(" color = half4(l, l, l, 0);");
+ fragBuilder->codeAppendf(" color = float4(l, l, l, 0);");
fragBuilder->codeAppendf("} else {");
- fragBuilder->codeAppendf(" half q = l < 0.5 ? l * (1 + s) : l + s - l * s;");
- fragBuilder->codeAppendf(" half p = 2 * l - q;");
+ fragBuilder->codeAppendf(" float q = l < 0.5 ? l * (1 + s) : l + s - l * s;");
+ fragBuilder->codeAppendf(" float p = 2 * l - q;");
fragBuilder->codeAppendf(" color.r = %s(p, q, h + 1/3.);", hue2rgbFuncName.c_str());
fragBuilder->codeAppendf(" color.g = %s(p, q, h);", hue2rgbFuncName.c_str());
fragBuilder->codeAppendf(" color.b = %s(p, q, h - 1/3.);", hue2rgbFuncName.c_str());
@@ -337,8 +338,8 @@ void GLHighContrastFilterEffect::emitCode(EmitArgs& args) {
// Contrast.
fragBuilder->codeAppendf("if (%s != 0) {", contrast);
- fragBuilder->codeAppendf(" half m = (1 + %s) / (1 - %s);", contrast, contrast);
- fragBuilder->codeAppendf(" half off = (-0.5 * m + 0.5);");
+ fragBuilder->codeAppendf(" float m = (1 + %s) / (1 - %s);", contrast, contrast);
+ fragBuilder->codeAppendf(" float off = (-0.5 * m + 0.5);");
fragBuilder->codeAppendf(" color = m * color + off;");
fragBuilder->codeAppendf("}");