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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-12-03 19:05:44 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-12-03 19:05:44 +0000
commit4928f86edaef8a91efd9bf4b30951d0f38d5d7ee (patch)
treea30fbb52e2c9c10f4079b9ec1dde6994a89d5fc3 /src/core/SkTLList.h
parentbbe52908a23d5eada9a0e5c58e620b35a2770c10 (diff)
Insert in middle of SkTInternalLList and SkTLList, in place cons for
SkTLList. R=robertphillips@google.com Review URL: https://codereview.appspot.com/6870050 git-svn-id: http://skia.googlecode.com/svn/trunk@6649 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkTLList.h')
-rw-r--r--src/core/SkTLList.h82
1 files changed, 80 insertions, 2 deletions
diff --git a/src/core/SkTLList.h b/src/core/SkTLList.h
index 41f0c0b4af..b7934e180f 100644
--- a/src/core/SkTLList.h
+++ b/src/core/SkTLList.h
@@ -10,7 +10,14 @@
/** Doubly-linked list of objects. The objects' lifetimes are controlled by the list. I.e. the
the list creates the objects and they are deleted upon removal. This class block-allocates
- space for entries based on a param passed to the constructor. */
+ space for entries based on a param passed to the constructor.
+
+ Elements of the list can be constructed in place using the following macros:
+ SkNEW_INSERT_IN_LLIST_BEFORE(list, location, type_name, args)
+ SkNEW_INSERT_IN_LLIST_AFTER(list, location, type_name, args)
+ where list is a SkTLList<type_name>*, location is an iterator, and args is the paren-surrounded
+ constructor arguments for type_name. These macros behave like addBefore() and addAfter().
+*/
template <typename T>
class SkTLList : public SkNoncopyable {
private:
@@ -23,6 +30,9 @@ private:
typedef SkTInternalLList<Node> NodeList;
public:
+
+ class Iter;
+
/** allocCnt is the number of objects to allocate as a group. In the worst case fragmentation
each object is using the space required for allocCnt unfragmented objects. */
SkTLList(int allocCnt = 1) : fCount(0), fAllocCnt(allocCnt) {
@@ -63,6 +73,22 @@ public:
this->validate();
}
+ /** Adds a new element to the list before the location indicated by the iterator. If the
+ iterator refers to a NULL location then the new element is added at the tail */
+ void addBefore(const T& t, const Iter& location) {
+ SkNEW_PLACEMENT_ARGS(this->internalAddBefore(location), T, (t));
+ }
+
+ /** Adds a new element to the list after the location indicated by the iterator. If the
+ iterator refers to a NULL location then the new element is added at the head */
+ void addAfter(const T& t, const Iter& location) {
+ SkNEW_PLACEMENT_ARGS(this->internalAddAfter(location), T, (t));
+ }
+
+ /** Convenience methods for getting an iterator initialized to the head/tail of the list. */
+ Iter headIter() const { return Iter(*this, Iter::kHead_IterStart); }
+ Iter tailIter() const { return Iter(*this, Iter::kTail_IterStart); }
+
void popHead() {
this->validate();
Node* node = fList.head();
@@ -155,6 +181,9 @@ public:
Iter& operator= (const Iter& iter) { INHERITED::operator=(iter); return *this; }
private:
+ friend class SkTLList;
+ Node* getNode() { return INHERITED::get(); }
+
T* nodeToObj(Node* node) {
if (NULL != node) {
return reinterpret_cast<T*>(node->fObj);
@@ -164,6 +193,12 @@ public:
}
};
+ // For use with operator new
+ enum Placement {
+ kBefore_Placement,
+ kAfter_Placement,
+ };
+
private:
struct Block {
int fNodesInUse;
@@ -198,7 +233,6 @@ private:
fList.remove(node);
reinterpret_cast<T*>(node->fObj)->~T();
if (0 == --node->fBlock->fNodesInUse) {
- // Delete a block when it no longer has any nodes in use to reduce memory consumption.
Block* block = node->fBlock;
for (int i = 0; i < fAllocCnt; ++i) {
if (block->fNodes + i != node) {
@@ -265,8 +299,52 @@ private:
#endif
}
+ // Support in-place initializing of objects inserted into the list via operator new.
+ template <typename S>
+ friend void *operator new(size_t,
+ SkTLList<S>* list,
+ Placement placement,
+ const typename SkTLList<S>::Iter& location);
+
+ // Helpers that insert the node and returns a pointer to where the new object should be init'ed.
+ void* internalAddBefore(Iter location) {
+ this->validate();
+ Node* node = this->createNode();
+ fList.addBefore(node, location.getNode());
+ this->validate();
+ return node->fObj;
+ }
+
+ void* internalAddAfter(Iter location) {
+ this->validate();
+ Node* node = this->createNode();
+ fList.addAfter(node, location.getNode());
+ this->validate();
+ return node->fObj;
+ }
+
NodeList fList;
NodeList fFreeList;
int fCount;
int fAllocCnt;
+
};
+
+// Use the below macros rather than calling this directly
+template <typename T>
+inline void *operator new(size_t, SkTLList<T>* list,
+ typename SkTLList<T>::Placement placement,
+ const typename SkTLList<T>::Iter& location) {
+ SkASSERT(NULL != list);
+ if (SkTLList<T>::kBefore_Placement == placement) {
+ return list->internalAddBefore(location);
+ } else {
+ return list->internalAddAfter(location);
+ }
+}
+
+#define SkNEW_INSERT_IN_LLIST_BEFORE(list, location, type_name, args) \
+ (new (list, SkTLList< type_name >::kBefore_Placement, location) type_name args)
+
+#define SkNEW_INSERT_IN_LLIST_AFTER(list, location, type_name, args) \
+ (new (list, SkTLList< type_name >::kAfter_Placement, location) type_name args) \ No newline at end of file