diff options
author | 2013-07-10 21:22:18 +0000 | |
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committer | 2013-07-10 21:22:18 +0000 | |
commit | 7b320703d47ff2b242ae74faba5e4b0af3560d71 (patch) | |
tree | b1342d3ffc2401191a0272317a20d8c5cf92ef97 /src/core/SkImageFilterUtils.cpp | |
parent | b446fc7f05d2e3f22d574187b433e02b0c781e1f (diff) |
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
This patch adds the parameter to the filterImageGPU() signature, plumbs through the code on the GPU side, and implements support for it in SkXfermodeImageFilter for both raster and GPU.
Of the remaining filters with GPU implementations, Blur, Morphology, Bicubic and Displacement work fine; they're commutative wrt offset and can simply pass it up the chain. Blend is not, but will be removed shortly anyway (has been replaced with SkXfermodeImageFilter in Blink).
R=reed@google.com, bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://chromiumcodereview.appspot.com/15995026
git-svn-id: http://skia.googlecode.com/svn/trunk@9977 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkImageFilterUtils.cpp')
-rw-r--r-- | src/core/SkImageFilterUtils.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/core/SkImageFilterUtils.cpp b/src/core/SkImageFilterUtils.cpp index d6e109c1ad..c88d5fed41 100644 --- a/src/core/SkImageFilterUtils.cpp +++ b/src/core/SkImageFilterUtils.cpp @@ -20,15 +20,16 @@ bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, return true; } -bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy, const SkBitmap& src, SkBitmap* result) { +bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy, + const SkBitmap& src, SkBitmap* result, + SkIPoint* offset) { if (!filter) { *result = src; return true; } else if (filter->canFilterImageGPU()) { - return filter->filterImageGPU(proxy, src, result); + return filter->filterImageGPU(proxy, src, result, offset); } else { - SkIPoint offset; - if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) { + if (filter->filterImage(proxy, src, SkMatrix(), result, offset)) { if (!result->getTexture()) { GrContext* context = ((GrTexture *) src.getTexture())->getContext(); GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context, |