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authorGravatar Hal Canary <halcanary@google.com>2018-06-13 09:42:32 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-13 13:45:47 +0000
commitfdcfb8b7c23fbf18f872d2c31d27978235033876 (patch)
tree3e3ad1c6ffe8647f45b08a560ab99384437dc2ba /src/core/SkDraw.cpp
parentbb9ee9b4aa7d80e8a85832a462a3123060d4bd64 (diff)
Revert "SkTypes: extract SkTo"
This reverts commit 2a2f67592602b18527bc3fd449132d420cd5b62e. Reason for revert: this appears to be what is holding up the Chrome roll. Original change's description: > SkTypes: extract SkTo > > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09 > Reviewed-on: https://skia-review.googlesource.com/133620 > Reviewed-by: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,halcanary@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae Reviewed-on: https://skia-review.googlesource.com/134504 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
Diffstat (limited to 'src/core/SkDraw.cpp')
-rw-r--r--src/core/SkDraw.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index 58489b9ec8..69eadbe1d5 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -5,7 +5,7 @@
* found in the LICENSE file.
*/
-#include "SkDraw.h"
+#define __STDC_LIMIT_MACROS
#include "SkArenaAlloc.h"
#include "SkAutoBlitterChoose.h"
@@ -14,6 +14,7 @@
#include "SkCanvas.h"
#include "SkColorData.h"
#include "SkDevice.h"
+#include "SkDraw.h"
#include "SkDrawProcs.h"
#include "SkFindAndPlaceGlyph.h"
#include "SkMaskFilterBase.h"
@@ -23,20 +24,19 @@
#include "SkPaint.h"
#include "SkPathEffect.h"
#include "SkPathPriv.h"
-#include "SkRRect.h"
#include "SkRasterClip.h"
#include "SkRectPriv.h"
+#include "SkRRect.h"
#include "SkScalerContext.h"
#include "SkScan.h"
#include "SkShader.h"
#include "SkString.h"
#include "SkStroke.h"
#include "SkStrokeRec.h"
-#include "SkTLazy.h"
#include "SkTemplates.h"
#include "SkTextMapStateProc.h"
#include "SkThreadedBMPDevice.h"
-#include "SkTo.h"
+#include "SkTLazy.h"
#include "SkUtils.h"
static SkPaint make_paint_with_image(