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author | Florin Malita <fmalita@chromium.org> | 2017-05-26 09:44:10 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-26 18:19:39 +0000 |
commit | 95c993cd7b8fac3a28bd9eeaa741bdc511511281 (patch) | |
tree | b8bfa6df6ee6e559ddc0f8501469f0a2cc883a27 /src/core/SkColorShader.h | |
parent | 98b7a6a95529c2047bc94319c5276d26b7df7cb2 (diff) |
Unexport private SkShader classes
Alternative to https://skia-review.googlesource.com/c/18025/: these
subclasses are private, we shouldn't need to SK_API-tag them.
Change-Id: I94fc38e76ee4468132e41ab16f21ae6ad61fe1f2
Reviewed-on: https://skia-review.googlesource.com/18029
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/core/SkColorShader.h')
-rw-r--r-- | src/core/SkColorShader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkColorShader.h b/src/core/SkColorShader.h index 9af83c1163..929ab4326f 100644 --- a/src/core/SkColorShader.h +++ b/src/core/SkColorShader.h @@ -17,7 +17,7 @@ accomplished by just using the color field on the paint, but if an actual shader object is needed, this provides that feature. */ -class SK_API SkColorShader : public SkShaderBase { +class SkColorShader : public SkShaderBase { public: /** Create a ColorShader that ignores the color in the paint, and uses the specified color. Note: like all shaders, at draw time the paint's alpha |