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authorGravatar reed <reed@google.com>2016-02-22 06:42:31 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-02-22 06:42:31 -0800
commit129ed1cd6d792f3f6cf563aefa9756fc6308289d (patch)
tree262b64d17622d8ff3a4af19bc60337b5a4b76a08 /src/core/SkBitmapProcShader.h
parent653db51b440491b0fb1908bf5a43dcc89c90044d (diff)
lots of sRGB and F16 blits
- generalize F16 xfermode procs - spriteblits for F16 and sRGB - saveLayer now respects colortype and profiletype BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1686013002 Review URL: https://codereview.chromium.org/1685203002
Diffstat (limited to 'src/core/SkBitmapProcShader.h')
-rw-r--r--src/core/SkBitmapProcShader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index 0346eff0e2..2134927c4c 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -75,7 +75,7 @@ private:
// an Sk3DBlitter in SkDraw.cpp
// Note that some contexts may contain other contexts (e.g. for compose shaders), but we've not
// yet found a situation where the size below isn't big enough.
-typedef SkSmallAllocator<3, 1160> SkTBlitterAllocator;
+typedef SkSmallAllocator<3, 1280> SkTBlitterAllocator;
// If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive
// the SkShader.