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authorGravatar Florin Malita <fmalita@chromium.org>2017-05-24 21:15:46 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-05-24 21:15:57 +0000
commitd93e11ceb427ff433d219081b74d10b8757d0b03 (patch)
treea893280c0cef7dacada35555281ce8951cad4552 /src/core/SkBitmapProcShader.cpp
parentffce079f4e0ca4ccb7f24aa647eee1de5feb6e02 (diff)
Revert "SkShaderBase"
This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603. Reason for revert: g3, Android borkage. Original change's description: > SkShaderBase > > Introduce a private base class (SkShaderBase), to hide > implementation details from the public interface (SkShader). > > Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176 > Reviewed-on: https://skia-review.googlesource.com/17241 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Mike Reed <reed@google.com> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I32b012ee466dd006c074593f211f43ed602f1078 Reviewed-on: https://skia-review.googlesource.com/17845 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'src/core/SkBitmapProcShader.cpp')
-rw-r--r--src/core/SkBitmapProcShader.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp
index e52982354d..b7bd39c197 100644
--- a/src/core/SkBitmapProcShader.cpp
+++ b/src/core/SkBitmapProcShader.cpp
@@ -17,21 +17,21 @@ static bool only_scale_and_translate(const SkMatrix& matrix) {
return (matrix.getType() & ~mask) == 0;
}
-class BitmapProcInfoContext : public SkShaderBase::Context {
+class BitmapProcInfoContext : public SkShader::Context {
public:
// The info has been allocated elsewhere, but we are responsible for calling its destructor.
- BitmapProcInfoContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec,
+ BitmapProcInfoContext(const SkShader& shader, const SkShader::ContextRec& rec,
SkBitmapProcInfo* info)
: INHERITED(shader, rec)
, fInfo(info)
{
fFlags = 0;
if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) {
- fFlags |= SkShaderBase::kOpaqueAlpha_Flag;
+ fFlags |= SkShader::kOpaqueAlpha_Flag;
}
if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) {
- fFlags |= SkShaderBase::kConstInY32_Flag;
+ fFlags |= SkShader::kConstInY32_Flag;
}
}
@@ -41,14 +41,14 @@ private:
SkBitmapProcInfo* fInfo;
uint32_t fFlags;
- typedef SkShaderBase::Context INHERITED;
+ typedef SkShader::Context INHERITED;
};
///////////////////////////////////////////////////////////////////////////////////////////////////
class BitmapProcShaderContext : public BitmapProcInfoContext {
public:
- BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec,
+ BitmapProcShaderContext(const SkShader& shader, const SkShader::ContextRec& rec,
SkBitmapProcState* state)
: INHERITED(shader, rec, state)
, fState(state)
@@ -104,7 +104,7 @@ private:
class LinearPipelineContext : public BitmapProcInfoContext {
public:
- LinearPipelineContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec,
+ LinearPipelineContext(const SkShader& shader, const SkShader::ContextRec& rec,
SkBitmapProcInfo* info, SkArenaAlloc* alloc)
: INHERITED(shader, rec, info), fAllocator{alloc}
{
@@ -183,12 +183,12 @@ private:
///////////////////////////////////////////////////////////////////////////////////////////////////
-static bool choose_linear_pipeline(const SkShaderBase::ContextRec& rec, const SkImageInfo& srcInfo) {
+static bool choose_linear_pipeline(const SkShader::ContextRec& rec, const SkImageInfo& srcInfo) {
// If we get here, we can reasonably use either context, respect the caller's preference
//
bool needsPremul = srcInfo.alphaType() == kUnpremul_SkAlphaType;
bool needsSwizzle = srcInfo.bytesPerPixel() == 4 && srcInfo.colorType() != kN32_SkColorType;
- return SkShaderBase::ContextRec::kPM4f_DstType == rec.fPreferredDstType
+ return SkShader::ContextRec::kPM4f_DstType == rec.fPreferredDstType
|| needsPremul || needsSwizzle;
}
@@ -199,8 +199,8 @@ size_t SkBitmapProcLegacyShader::ContextSize(const ContextRec& rec, const SkImag
return s;
}
-SkShaderBase::Context* SkBitmapProcLegacyShader::MakeContext(
- const SkShaderBase& shader, TileMode tmx, TileMode tmy,
+SkShader::Context* SkBitmapProcLegacyShader::MakeContext(
+ const SkShader& shader, TileMode tmx, TileMode tmy,
const SkBitmapProvider& provider, const ContextRec& rec, SkArenaAlloc* alloc)
{
SkMatrix totalInverse;