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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-09-15 14:10:42 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-09-15 14:10:42 +0000
commited881c2704bc81fe46a68c0cf9e292287313baa6 (patch)
treeb1cc4beed571a83994f7f8100c0cba76183f850c /include
parentebdeeb8a018f2df01e190fd961d68a94f0e0fcb9 (diff)
add neon opts for matrix procs
git-svn-id: http://skia.googlecode.com/svn/trunk@353 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/core/SkPaint.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
index ed60a20f61..659d8753e7 100644
--- a/include/core/SkPaint.h
+++ b/include/core/SkPaint.h
@@ -256,11 +256,16 @@ public:
/** Styles apply to rect, oval, path, and text.
Bitmaps are always drawn in "fill", and lines are always drawn in
"stroke".
+
+ Note: strokeandfill implicitly draws the result with
+ SkPath::kWinding_FillType, so if the original path is even-odd, the
+ results may not appear the same as if it was drawn twice, filled and
+ then stroked.
*/
enum Style {
- kFill_Style, //!< fill with the paint's color
- kStroke_Style, //!< stroke with the paint's color
- kStrokeAndFill_Style, //!< fill and stroke with the paint's color
+ kFill_Style, //!< fill the geometry
+ kStroke_Style, //!< stroke the geometry
+ kStrokeAndFill_Style, //!< fill and stroke the geometry
kStyleCount,
};