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authorGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-07-08 15:11:19 +0000
committerGravatar reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2009-07-08 15:11:19 +0000
commit40443b2371ecc61e04ad496f69919dc1e30036f5 (patch)
treebc0936fa7587845361586a9c7b5e57f4052cdc2a /include
parent31745581ca72bd6d4898f1344d2cc6bc41710664 (diff)
fix (aaaargh) white-space
git-svn-id: http://skia.googlecode.com/svn/trunk@260 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r--include/core/SkScalarCompare.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/core/SkScalarCompare.h b/include/core/SkScalarCompare.h
index 537d6d6dce..7f0b176b67 100644
--- a/include/core/SkScalarCompare.h
+++ b/include/core/SkScalarCompare.h
@@ -25,7 +25,7 @@
is also reasonable, but if scalar==software-float, then each compare can be
a function call and take real time. To account for that, we have the flag
SK_SCALAR_SLOW_COMPARES.
-
+
If this is defined, we have a special trick where we quickly convert floats
to a 2's compliment form, and then treat them as signed 32bit integers. In
this form we lose a few subtlties (e.g. NaNs always comparing false) but