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author | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2009-07-08 15:11:19 +0000 |
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committer | reed@android.com <reed@android.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2009-07-08 15:11:19 +0000 |
commit | 40443b2371ecc61e04ad496f69919dc1e30036f5 (patch) | |
tree | bc0936fa7587845361586a9c7b5e57f4052cdc2a | |
parent | 31745581ca72bd6d4898f1344d2cc6bc41710664 (diff) |
fix (aaaargh) white-space
git-svn-id: http://skia.googlecode.com/svn/trunk@260 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | include/core/SkScalarCompare.h | 2 | ||||
-rw-r--r-- | src/utils/mac/SkCreateCGImageRef.cpp | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/include/core/SkScalarCompare.h b/include/core/SkScalarCompare.h index 537d6d6dce..7f0b176b67 100644 --- a/include/core/SkScalarCompare.h +++ b/include/core/SkScalarCompare.h @@ -25,7 +25,7 @@ is also reasonable, but if scalar==software-float, then each compare can be a function call and take real time. To account for that, we have the flag SK_SCALAR_SLOW_COMPARES. - + If this is defined, we have a special trick where we quickly convert floats to a 2's compliment form, and then treat them as signed 32bit integers. In this form we lose a few subtlties (e.g. NaNs always comparing false) but diff --git a/src/utils/mac/SkCreateCGImageRef.cpp b/src/utils/mac/SkCreateCGImageRef.cpp index 79de3c7b2f..be53f00040 100644 --- a/src/utils/mac/SkCreateCGImageRef.cpp +++ b/src/utils/mac/SkCreateCGImageRef.cpp @@ -1,7 +1,6 @@ #include "SkCGUtils.h" #include "SkBitmap.h" #include "SkColorPriv.h" -//#include <CoreGraphics/CGColorSpace.h> extern CGImageRef SkCreateCGImageRef(const SkBitmap&); |