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authorGravatar egdaniel <egdaniel@google.com>2014-10-03 06:24:12 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-03 06:24:12 -0700
commit1a8ecdfb73a15de600d5779b75d7c4b61863c50b (patch)
tree60463286864f73929d9c2f1d730e44b7ddee3597 /include
parentd751ac01a3a887bc2d71146fc7353a5f33730043 (diff)
Add isSingleComponent bool to getConstantColorComponent
Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. BUG=skia: Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b Review URL: https://codereview.chromium.org/608253002
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrProcessor.h48
1 files changed, 43 insertions, 5 deletions
diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h
index 7053872bbe..2dbead1c22 100644
--- a/include/gpu/GrProcessor.h
+++ b/include/gpu/GrProcessor.h
@@ -37,14 +37,48 @@ public:
virtual ~GrProcessor();
+ struct InvariantOutput{
+ GrColor fColor;
+ uint32_t fValidFlags;
+ bool fIsSingleComponent;
+
+ bool isOpaque() const {
+ return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
+ }
+
+ bool isSolidWhite() const {
+ return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
+ }
+
+ /**
+ * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
+ * same. If the flags are all set then all color components must be equal.
+ */
+ SkDEBUGCODE(void validate() const;)
+
+ private:
+ SkDEBUGCODE(bool colorComponentsAllEqual() const;)
+
+ /**
+ * If alpha is valid, check that any valid R,G,B values are <= A
+ */
+ SkDEBUGCODE(bool validPreMulColor() const;)
+ };
+
/**
- * This function is used to perform optimizations. When called the color and validFlags params
+ * This function is used to perform optimizations. When called the invarientOuput param
* indicate whether the input components to this effect in the FS will have known values.
- * validFlags is a bitfield of GrColorComponentFlags. The function updates both params to
- * indicate known values of its output. A component of the color param only has meaning if the
- * corresponding bit in validFlags is set.
+ * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
+ * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
+ * inout to indicate known values of its output. A component of the color member only has
+ * meaning if the corresponding bit in validFlags is set.
*/
- virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const = 0;
+ void computeInvariantOutput(InvariantOutput* inout) const {
+ this->onComputeInvariantOutput(inout);
+#ifdef SK_DEBUG
+ inout->validate();
+#endif
+ }
/** This object, besides creating back-end-specific helper objects, is used for run-time-type-
identification. The factory should be an instance of templated class,
@@ -158,6 +192,10 @@ private:
getFactory()).*/
virtual bool onIsEqual(const GrProcessor& other) const = 0;
+ /**
+ * Subclass implements this to support getConstantColorComponents(...).
+ */
+ virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
friend class GrGeometryProcessor; // to set fRequiresVertexShader and build fVertexAttribTypes.
SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;