diff options
author | 2011-07-13 21:53:49 +0000 | |
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committer | 2011-07-13 21:53:49 +0000 | |
commit | 0b96a84ca1c5168363ac8ce7a500bf5850870ad2 (patch) | |
tree | 19cb9cd3f8ca66e3caf91dbdeb5ea3369da52dff /include | |
parent | 0fb212581440a63edcc695a34302e96605989a11 (diff) |
Remove unused SkGpuDevice functions, add GrRenderTarget handle getters
Code Review: http://codereview.appspot.com/4718041/
git-svn-id: http://skia.googlecode.com/svn/trunk@1854 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include')
-rw-r--r-- | include/gpu/SkGpuDevice.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h index afb14594bb..2bea0bf28c 100644 --- a/include/gpu/SkGpuDevice.h +++ b/include/gpu/SkGpuDevice.h @@ -68,18 +68,6 @@ public: GrContext* context() const { return fContext; } /** - * If this device was built for rendering as a layer (i.e. offscreen), - * then this will return the platform-specific handle to that GPU resource. - * For example, in OpenGL, this will return the FBO's texture ID. - * If this device was not built for rendering as a layer, then 0 - * is returned. - */ - intptr_t getLayerTextureHandle() const; - - // call to set the clip to the specified rect - void scissor(const SkIRect&); - - /** * Override from SkGpuDevice, so we can set our FBO to be the render target * The canvas parameter must be a SkGpuCanvas */ |