aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/gpu
diff options
context:
space:
mode:
authorGravatar Brian Osman <brianosman@google.com>2017-08-29 16:15:39 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-29 20:41:01 +0000
commitb350ae24d5356ac094982aee2f45c90216db35db (patch)
treebe744c46ec713ef6bbbe805b9c55d60273db1401 /include/gpu
parent1d8c42eb903b66035ecf4d45b03dfeb1ad07b957 (diff)
Add GrContextOption to disable distance field path renderer
We're going to hide the path renderer bitfield behind a testing-only flag, but clients may want to suppress this path renderer in particular, so a dedicated flag makes sense. Bug: skia: Change-Id: I6cc4049243b5d3c129a824dfe7c1a65a70a05ccd Reviewed-on: https://skia-review.googlesource.com/40083 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'include/gpu')
-rw-r--r--include/gpu/GrContextOptions.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index b94b5cee5f..471195a589 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -56,6 +56,12 @@ struct GrContextOptions {
bool fEnableInstancedRendering = false;
/**
+ * Disables distance field rendering for paths. Distance field computation can be expensive,
+ * and yields no benefit if a path is not rendered multiple times with different transforms.
+ */
+ bool fDisableDistanceFieldPaths = false;
+
+ /**
* If true this allows path mask textures to be cached. This is only really useful if paths
* are commonly rendered at the same scale and fractional translation.
*/