diff options
author | Chris Dalton <csmartdalton@google.com> | 2018-07-26 12:34:49 -0600 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-27 13:30:17 +0000 |
commit | 9acfc6cac2c68ab48121b321ad4e2d14f03224c7 (patch) | |
tree | d741076005affbcc58dba8e5d8897c96810f50b9 /include/gpu | |
parent | 55b1e61684548465123e77535c2031c98b4fd66d (diff) |
Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.
Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include/gpu')
-rw-r--r-- | include/gpu/GrContextOptions.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h index d2377a570b..79f6503dbe 100644 --- a/include/gpu/GrContextOptions.h +++ b/include/gpu/GrContextOptions.h @@ -224,7 +224,7 @@ struct GrContextOptions { /** * Include or exclude specific GPU path renderers. */ - GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault; + GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll; /** * Disables using multiple texture units to batch multiple images into a single draw on |