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authorGravatar Chris Dalton <csmartdalton@google.com>2018-07-26 12:34:49 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-27 13:30:17 +0000
commit9acfc6cac2c68ab48121b321ad4e2d14f03224c7 (patch)
treed741076005affbcc58dba8e5d8897c96810f50b9 /include
parent55b1e61684548465123e77535c2031c98b4fd66d (diff)
Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path renderer that can handle hairlines. Bug: skia: Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6 Reviewed-on: https://skia-review.googlesource.com/142272 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'include')
-rw-r--r--include/gpu/GrContextOptions.h2
-rw-r--r--include/private/GrTypesPriv.h16
2 files changed, 9 insertions, 9 deletions
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h
index d2377a570b..79f6503dbe 100644
--- a/include/gpu/GrContextOptions.h
+++ b/include/gpu/GrContextOptions.h
@@ -224,7 +224,7 @@ struct GrContextOptions {
/**
* Include or exclude specific GPU path renderers.
*/
- GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault;
+ GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
/**
* Disables using multiple texture units to batch multiple images into a single draw on
diff --git a/include/private/GrTypesPriv.h b/include/private/GrTypesPriv.h
index ee6bfd8097..11093068cf 100644
--- a/include/private/GrTypesPriv.h
+++ b/include/private/GrTypesPriv.h
@@ -972,14 +972,14 @@ enum class GpuPathRenderers {
kNone = 0, // Always use sofware masks and/or GrDefaultPathRenderer.
kDashLine = 1 << 0,
kStencilAndCover = 1 << 1,
- kAAConvex = 1 << 2,
- kAALinearizing = 1 << 3,
- kSmall = 1 << 4,
- kCoverageCounting = 1 << 5,
- kTessellating = 1 << 6,
-
- kAll = (kTessellating | (kTessellating - 1)),
- kDefault = kAll
+ kCoverageCounting = 1 << 2,
+ kAAHairline = 1 << 3,
+ kAAConvex = 1 << 4,
+ kAALinearizing = 1 << 5,
+ kSmall = 1 << 6,
+ kTessellating = 1 << 7,
+
+ kAll = (kTessellating | (kTessellating - 1))
};
/**