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authorGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:09:54 +0000
committerGravatar rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-08-23 18:09:54 +0000
commitfbfcd5602128ec010c82cb733c9cdc0a3254f9f3 (patch)
treed8b4815d15946c32ee9d254e932411e93be942bb /include/gpu/gl
parent2abed834789bb64c7da740df4c47efc142b7311a (diff)
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/gl')
-rw-r--r--include/gpu/gl/GrGLConfig.h2
-rw-r--r--include/gpu/gl/GrGLFunctions.h4
-rw-r--r--include/gpu/gl/GrGLInterface.h8
-rw-r--r--include/gpu/gl/SkGLContext.h4
4 files changed, 9 insertions, 9 deletions
diff --git a/include/gpu/gl/GrGLConfig.h b/include/gpu/gl/GrGLConfig.h
index dd38283e25..20d9031264 100644
--- a/include/gpu/gl/GrGLConfig.h
+++ b/include/gpu/gl/GrGLConfig.h
@@ -49,7 +49,7 @@
* GR_GL_NO_CONSTANT_ATTRIBUTES: if this evaluates to true then the GL backend
* will use uniforms instead of attributes in all cases when there is not
* per-vertex data. This is important when the underlying GL implementation
- * doesn't actually support immediate style attribute values (e.g. when
+ * doesn't actually support immediate style attribute values (e.g. when
* the GL stream is converted to DX as in ANGLE on Chrome). Defaults to 0.
*
* GR_GL_USE_BUFFER_DATA_NULL_HINT: When specifing new data for a vertex/index
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h
index 626d904726..b0b3b16313 100644
--- a/include/gpu/gl/GrGLFunctions.h
+++ b/include/gpu/gl/GrGLFunctions.h
@@ -103,7 +103,7 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params);
- typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params);
+ typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params);
@@ -160,7 +160,7 @@ extern "C" {
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
// Experimental: Functions for GL_NV_path_rendering. These will be
- // alphabetized with the above functions once this is fully supported
+ // alphabetized with the above functions once this is fully supported
// (and functions we are unlikely to use will possibly be omitted).
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLMatrixModeProc)(GrGLenum);
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLoadIdentityProc)();
diff --git a/include/gpu/gl/GrGLInterface.h b/include/gpu/gl/GrGLInterface.h
index c627b90fd6..e1ca40e391 100644
--- a/include/gpu/gl/GrGLInterface.h
+++ b/include/gpu/gl/GrGLInterface.h
@@ -45,7 +45,7 @@ enum GrGLBinding {
* whether the same GrGLInterface is returned or whether a new one is created
* at each call. Some platforms may not be able to use a single GrGLInterface
* because extension function ptrs vary across contexts. Note that GrGLInterface
- * is ref-counted. So if the same object is returned by multiple calls to
+ * is ref-counted. So if the same object is returned by multiple calls to
* GrGLDefaultInterface, each should bump the ref count.
*
* By defining GR_GL_PER_GL_CALL_IFACE_CALLBACK to 1 the client can specify a
@@ -60,7 +60,7 @@ const GrGLInterface* GrGLDefaultInterface();
/**
* Creates a GrGLInterface for a "native" GL context (e.g. WGL on windows,
* GLX on linux, AGL on Mac). On platforms that have context-specific function
- * pointers for GL extensions (e.g. windows) the returned interface is only
+ * pointers for GL extensions (e.g. windows) the returned interface is only
* valid for the context that was current at creation.
*/
const GrGLInterface* GrGLCreateNativeInterface();
@@ -86,7 +86,7 @@ const GrGLInterface* GrGLCreateANGLEInterface();
const GrGLInterface* GrGLCreateNullInterface();
/**
- * Creates a debugging GrGLInterface that doesn't draw anything. Used for
+ * Creates a debugging GrGLInterface that doesn't draw anything. Used for
* finding memory leaks and invalid memory accesses.
*/
const GrGLInterface* GrGLCreateDebugInterface();
@@ -255,7 +255,7 @@ public:
GLPtr<GrGLViewportProc> fViewport;
// Experimental: Functions for GL_NV_path_rendering. These will be
- // alphabetized with the above functions once this is fully supported
+ // alphabetized with the above functions once this is fully supported
// (and functions we are unlikely to use will possibly be omitted).
GLPtr<GrGLMatrixModeProc> fMatrixMode;
GLPtr<GrGLLoadIdentityProc> fLoadIdentity;
diff --git a/include/gpu/gl/SkGLContext.h b/include/gpu/gl/SkGLContext.h
index b8b6b6e85d..3f99eaeb6a 100644
--- a/include/gpu/gl/SkGLContext.h
+++ b/include/gpu/gl/SkGLContext.h
@@ -38,8 +38,8 @@ public:
protected:
/**
- * Subclass implements this to make a GL context. The returned GrGLInterface
- * should be populated with functions compatible with the context. The
+ * Subclass implements this to make a GL context. The returned GrGLInterface
+ * should be populated with functions compatible with the context. The
* format and size of backbuffers does not matter since an FBO will be
* created.
*/