aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/gpu/SkGpuDevice.h
diff options
context:
space:
mode:
authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-02-17 16:43:10 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-02-17 16:43:10 +0000
commitc6cf72381b212eb21e61d5c5e14247b483a77753 (patch)
tree766c1b8279c387b424bb8ac5c60004610c74ab9e /include/gpu/SkGpuDevice.h
parentdbbdad70511472d40ffb358750c53ae7891f3881 (diff)
Hide alloc size vs content size below API
Remove old gl shaders class Move texture matrix to sampler class git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/SkGpuDevice.h')
-rw-r--r--include/gpu/SkGpuDevice.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 49a14da563..db65e05032 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -169,7 +169,7 @@ private:
GrPaint* grPaint);
SkDrawProcs* initDrawForText(GrTextContext*);
- bool bindDeviceAsTexture(GrPaint* paint, SkPoint* max);
+ bool bindDeviceAsTexture(GrPaint* paint);
void prepareRenderTarget(const SkDraw&);
void internalDrawBitmap(const SkDraw&, const SkBitmap&,