From c6cf72381b212eb21e61d5c5e14247b483a77753 Mon Sep 17 00:00:00 2001 From: "bsalomon@google.com" Date: Thu, 17 Feb 2011 16:43:10 +0000 Subject: Hide alloc size vs content size below API Remove old gl shaders class Move texture matrix to sampler class git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81 --- include/gpu/SkGpuDevice.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/gpu/SkGpuDevice.h') diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h index 49a14da563..db65e05032 100644 --- a/include/gpu/SkGpuDevice.h +++ b/include/gpu/SkGpuDevice.h @@ -169,7 +169,7 @@ private: GrPaint* grPaint); SkDrawProcs* initDrawForText(GrTextContext*); - bool bindDeviceAsTexture(GrPaint* paint, SkPoint* max); + bool bindDeviceAsTexture(GrPaint* paint); void prepareRenderTarget(const SkDraw&); void internalDrawBitmap(const SkDraw&, const SkBitmap&, -- cgit v1.2.3