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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 15:31:06 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-06 15:31:06 +0000
commit91a798f121a2238639f8e2d08cc776d4f0236ceb (patch)
tree2eb3f173e69d21f3a39165f9b835643f8365e383 /include/gpu/GrTextureAccess.h
parent04c500fd756053e3fe8e278a253b5ad618742d50 (diff)
alpha threshold bitmap shader
Committed: http://code.google.com/p/skia/source/detail?r=11122 R=reed@google.com Author: bsalomon@google.com Review URL: https://chromiumcodereview.appspot.com/23707019 git-svn-id: http://skia.googlecode.com/svn/trunk@11131 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/gpu/GrTextureAccess.h')
-rw-r--r--include/gpu/GrTextureAccess.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
index 0f44807466..f8bb554326 100644
--- a/include/gpu/GrTextureAccess.h
+++ b/include/gpu/GrTextureAccess.h
@@ -18,7 +18,7 @@ class GrTexture;
* Represents the filtering and tile modes used to access a texture. It is mostly used with
* GrTextureAccess (defined below). Also, some of the texture cache methods require knowledge about
* filtering and tiling to perform a cache lookup. If it wasn't for this latter usage this would
- * be folded into GrTextureAccess.
+ * be folded into GrTextureAccess. The default is clamp tile modes and no filtering.
*/
class GrTextureParams {
public: