diff options
author | robertphillips <robertphillips@google.com> | 2016-01-14 06:03:29 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-01-14 06:03:29 -0800 |
commit | 1de87df0b743e30619b8ba93ab0169fd41d0feae (patch) | |
tree | e6c2230c8a2922586e683035997864ebc2adc640 /include/core | |
parent | abc0c8216b8e162b8de74de005f883cb84bd254b (diff) |
Refactor to use GrWrapTextureInBitmap more
Too many wrap_texture methods!
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1584933002
Review URL: https://codereview.chromium.org/1584933002
Diffstat (limited to 'include/core')
-rw-r--r-- | include/core/SkImageFilter.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/include/core/SkImageFilter.h b/include/core/SkImageFilter.h index eb5d2a1b06..8153bacb79 100644 --- a/include/core/SkImageFilter.h +++ b/include/core/SkImageFilter.h @@ -250,11 +250,6 @@ public: SkImageFilter* input = NULL); #if SK_SUPPORT_GPU - /** - * Wrap the given texture in a texture-backed SkBitmap. - */ - static void WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result); - // Helper function which invokes GPU filter processing on the // input at the specified "index". If the input is null, it leaves // "result" and "offset" untouched, and returns true. If the input |