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author | Mike Klein <mtklein@google.com> | 2018-07-10 18:25:03 +0000 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-10 20:13:26 +0000 |
commit | b82edcc92bb49ca877bd51b9f47cfece68785035 (patch) | |
tree | 26fe067de6cf37a96a93cb94bc18cd41bc7b880b /gm | |
parent | 6eb36214461794626291a01c3150f7239e4a91a3 (diff) |
update (non-sprite) image shader color management
Just another little step... diffs down to ~450 from ~500.
The A8 handling has changed a little, keeping the paint
color in sRGB just to make the append_misc() logic a bit
more streamlined.
I may want to refactor things a little later so that I can
get an easy signal to use to_srgb and from_srgb stages instead
of sending them through the generic parametric stages.
Change-Id: Iefff3206b06a3aa7d81f85fd169272b6ac9c20e0
Reviewed-on: https://skia-review.googlesource.com/140250
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Diffstat (limited to 'gm')
0 files changed, 0 insertions, 0 deletions