aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm
diff options
context:
space:
mode:
authorGravatar reed <reed@google.com>2015-05-12 10:28:06 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-05-12 10:28:06 -0700
commit2629697933b5cc975e45d2a45c48f803fc6cbcec (patch)
tree53730ca8354552773d93adfe7ade5f1e2bc18192 /gm
parent39a9a5069b25aa8b9529118cfd0ece5f412fb56b (diff)
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert: need to wait for Blink roll (and patch android) Original issue's description: > stop calling SkScalarDiv > > BUG=skia: > TBR= > > Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a TBR= NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1138263002
Diffstat (limited to 'gm')
-rw-r--r--gm/glyph_pos.cpp14
-rw-r--r--gm/gradients.cpp14
-rw-r--r--gm/gradients_2pt_conical.cpp32
-rw-r--r--gm/gradients_no_texture.cpp4
-rw-r--r--gm/imagefiltersclipped.cpp3
-rw-r--r--gm/imagefiltersscaled.cpp3
-rw-r--r--gm/resizeimagefilter.cpp6
-rw-r--r--gm/shaderbounds.cpp7
-rw-r--r--gm/stringart.cpp2
9 files changed, 47 insertions, 38 deletions
diff --git a/gm/glyph_pos.cpp b/gm/glyph_pos.cpp
index 16cdfca11a..0da59ac6f9 100644
--- a/gm/glyph_pos.cpp
+++ b/gm/glyph_pos.cpp
@@ -82,8 +82,10 @@ protected:
canvas->scale(3.0f, 3.0f);
SkMatrix skew;
skew.setIdentity();
- skew.setSkewX(8.0f / 25.0f);
- skew.setSkewY(2.0f / 25.0f);
+ skew.setSkewX(SkScalarDiv(8.0f,
+ 25.0f));
+ skew.setSkewY(SkScalarDiv(2.0f,
+ 25.0f));
canvas->concat(skew);
drawTestCase(canvas, 1.0f);
canvas->restore();
@@ -93,9 +95,11 @@ protected:
canvas->save();
SkMatrix perspective;
perspective.setIdentity();
- perspective.setPerspX(-SkScalarInvert(340));
- perspective.setSkewX(8.0f / 25.0f);
- perspective.setSkewY(2.0f / 25.0f);
+ perspective.setPerspX(-SkScalarDiv(SK_Scalar1, 340.0f));
+ perspective.setSkewX(SkScalarDiv(8.0f,
+ 25.0f));
+ perspective.setSkewY(SkScalarDiv(2.0f,
+ 25.0f));
canvas->concat(perspective);
diff --git a/gm/gradients.cpp b/gm/gradients.cpp
index 4e6aba9521..eb1409d625 100644
--- a/gm/gradients.cpp
+++ b/gm/gradients.cpp
@@ -80,8 +80,8 @@ static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center1, radius1,
@@ -185,8 +185,10 @@ protected:
// apply an increasing y perspective as we move to the right
SkMatrix perspective;
perspective.setIdentity();
- perspective.setPerspY(SkIntToScalar(i+1) / 500);
- perspective.setSkewX(SkIntToScalar(i+1) / 10);
+ perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1),
+ SkIntToScalar(500)));
+ perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1),
+ SkIntToScalar(10)));
SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective);
@@ -218,8 +220,8 @@ protected:
virtual void onDraw(SkCanvas* canvas) {
SkMatrix perspective;
perspective.setIdentity();
- perspective.setPerspY(0.001f);
- perspective.setSkewX(SkIntToScalar(8) / 25);
+ perspective.setPerspY(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000)));
+ perspective.setSkewX(SkScalarDiv(SkIntToScalar(8), SkIntToScalar(25)));
canvas->concat(perspective);
INHERITED::onDraw(canvas);
}
diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp
index c865d7177f..f43356eaf6 100644
--- a/gm/gradients_2pt_conical.cpp
+++ b/gm/gradients_2pt_conical.cpp
@@ -40,8 +40,8 @@ static const GradData gGradData[] = {
static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center0, radius0,
@@ -53,8 +53,8 @@ static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data,
static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center1, radius1,
@@ -145,7 +145,7 @@ static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center0, radius0,
@@ -158,7 +158,7 @@ static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const Grad
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center1, radius1,
@@ -170,8 +170,8 @@ static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const Grad
static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX + radius1, center1.fY);
@@ -184,8 +184,8 @@ static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data,
static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1);
@@ -199,7 +199,7 @@ static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData&
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX + radius1, center1.fY);
@@ -213,7 +213,7 @@ static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData&
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
SkScalar radius0 = 0.f;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1);
@@ -226,8 +226,8 @@ static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData&
static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX - radius1 + radius0, center1.fY);
@@ -240,8 +240,8 @@ static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data,
static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data,
SkShader::TileMode tm, const SkMatrix& localMatrix) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 7);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center1.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
center0.set(center1.fX, center1.fY + radius1 - radius0);
diff --git a/gm/gradients_no_texture.cpp b/gm/gradients_no_texture.cpp
index 391472a0c7..dea9a65784 100644
--- a/gm/gradients_no_texture.cpp
+++ b/gm/gradients_no_texture.cpp
@@ -59,8 +59,8 @@ static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, SkShade
static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm) {
SkPoint center0, center1;
- SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10;
- SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
return SkGradientShader::CreateTwoPointConical(center1, radius1,
diff --git a/gm/imagefiltersclipped.cpp b/gm/imagefiltersclipped.cpp
index cc636aa276..50066fe6cd 100644
--- a/gm/imagefiltersclipped.cpp
+++ b/gm/imagefiltersclipped.cpp
@@ -115,7 +115,8 @@ protected:
canvas->scale(SkScalarInvert(RESIZE_FACTOR_X),
SkScalarInvert(RESIZE_FACTOR_Y));
}
- canvas->drawCircle(r.centerX(), r.centerY(), r.width() * 2 / 5, paint);
+ canvas->drawCircle(r.centerX(), r.centerY(),
+ SkScalarDiv(r.width()*2, SkIntToScalar(5)), paint);
canvas->restore();
canvas->translate(r.width() + margin, 0);
}
diff --git a/gm/imagefiltersscaled.cpp b/gm/imagefiltersscaled.cpp
index 9a80964a0e..4dcf7535da 100644
--- a/gm/imagefiltersscaled.cpp
+++ b/gm/imagefiltersscaled.cpp
@@ -134,7 +134,8 @@ protected:
canvas->scale(SkScalarInvert(RESIZE_FACTOR),
SkScalarInvert(RESIZE_FACTOR));
}
- canvas->drawCircle(r.centerX(), r.centerY(), r.width()*2/5, paint);
+ canvas->drawCircle(r.centerX(), r.centerY(),
+ SkScalarDiv(r.width()*2, SkIntToScalar(5)), paint);
canvas->restore();
canvas->translate(r.width() * scales[j].fX + margin, 0);
}
diff --git a/gm/resizeimagefilter.cpp b/gm/resizeimagefilter.cpp
index 2edb802838..14f76b56cf 100644
--- a/gm/resizeimagefilter.cpp
+++ b/gm/resizeimagefilter.cpp
@@ -32,8 +32,8 @@ protected:
SkRect dstRect;
canvas->getTotalMatrix().mapRect(&dstRect, rect);
canvas->save();
- SkScalar deviceScaleX = deviceSize.width() / dstRect.width();
- SkScalar deviceScaleY = deviceSize.height() / dstRect.height();
+ SkScalar deviceScaleX = SkScalarDiv(deviceSize.width(), dstRect.width());
+ SkScalar deviceScaleY = SkScalarDiv(deviceSize.height(), dstRect.height());
canvas->translate(rect.x(), rect.y());
canvas->scale(deviceScaleX, deviceScaleY);
canvas->translate(-rect.x(), -rect.y());
@@ -96,7 +96,7 @@ protected:
SkPaint paint;
paint.setColor(0xFF00FF00);
SkRect ovalRect = SkRect::MakeWH(16, 16);
- ovalRect.inset(SkIntToScalar(2)/3, SkIntToScalar(2)/3);
+ ovalRect.inset(SkScalarDiv(2.0f, 3.0f), SkScalarDiv(2.0f, 3.0f));
bitmapCanvas.drawOval(ovalRect, paint);
}
SkRect inRect = SkRect::MakeXYWH(-4, -4, 20, 20);
diff --git a/gm/shaderbounds.cpp b/gm/shaderbounds.cpp
index 4363d4eee3..e86ab05431 100644
--- a/gm/shaderbounds.cpp
+++ b/gm/shaderbounds.cpp
@@ -80,9 +80,10 @@ protected:
if (background) {
scale = 0.6f;
}
- SkScalar shaderWidth = width / scale;
- SkScalar shaderHeight = height / scale;
- SkMatrix shaderScale = SkMatrix::MakeScale(scale);
+ SkScalar shaderWidth = SkScalarDiv(SkIntToScalar(width), scale);
+ SkScalar shaderHeight = SkScalarDiv(SkIntToScalar(height), scale);
+ SkMatrix shaderScale;
+ shaderScale.setScale(scale, scale);
SkShader* shader = fShaderMaker(shaderWidth, shaderHeight, background, shaderScale);
return shader;
}
diff --git a/gm/stringart.cpp b/gm/stringart.cpp
index 7c9a22ee36..ed5fe0e78f 100644
--- a/gm/stringart.cpp
+++ b/gm/stringart.cpp
@@ -47,7 +47,7 @@ protected:
SkPoint rp = SkPoint::Make(length*SkScalarCos(step) + center.fX,
length*SkScalarSin(step) + center.fY);
path.lineTo(rp);
- length += angle / SkScalarHalf(SK_ScalarPI);
+ length += SkScalarDiv(angle, SkScalarHalf(SK_ScalarPI));
step += angle;
}
path.close();