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authorGravatar Cary Clark <caryclark@google.com>2017-04-28 15:35:12 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-04-28 20:41:04 +0000
commit2a475eae622adc1e8fa29206be1eaf862c23548e (patch)
tree6bad5dbe2ef7aad1c7e657df6bd8cfe3a752c5fd /gm/lightingshader2.cpp
parentec138b40ba940ab0d76b5550ee2c5505629c5293 (diff)
add drawString helper to canvas
Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
Diffstat (limited to 'gm/lightingshader2.cpp')
-rw-r--r--gm/lightingshader2.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gm/lightingshader2.cpp b/gm/lightingshader2.cpp
index c6c246d353..edec063dd1 100644
--- a/gm/lightingshader2.cpp
+++ b/gm/lightingshader2.cpp
@@ -171,25 +171,25 @@ protected:
canvas->translate(0.0f, LABEL_SIZE);
SkString label;
label.appendf("useNormalSource: %d", useNormalSource);
- canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
+ canvas->drawString(label, 0.0f, 0.0f, labelPaint);
}
{
canvas->translate(0.0f, LABEL_SIZE);
SkString label;
label.appendf("useDiffuseShader: %d", useDiffuseShader);
- canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
+ canvas->drawString(label, 0.0f, 0.0f, labelPaint);
}
{
canvas->translate(0.0f, LABEL_SIZE);
SkString label;
label.appendf("useTranslucentPaint: %d", useTranslucentPaint);
- canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
+ canvas->drawString(label, 0.0f, 0.0f, labelPaint);
}
{
canvas->translate(0.0f, LABEL_SIZE);
SkString label;
label.appendf("useTranslucentShader: %d", useTranslucentShader);
- canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
+ canvas->drawString(label, 0.0f, 0.0f, labelPaint);
}
canvas->restore();