From 2a475eae622adc1e8fa29206be1eaf862c23548e Mon Sep 17 00:00:00 2001 From: Cary Clark Date: Fri, 28 Apr 2017 15:35:12 -0400 Subject: add drawString helper to canvas Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark Reviewed-by: Cary Clark Reviewed-by: Mike Reed Reviewed-by: Cary Clark --- gm/lightingshader2.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'gm/lightingshader2.cpp') diff --git a/gm/lightingshader2.cpp b/gm/lightingshader2.cpp index c6c246d353..edec063dd1 100644 --- a/gm/lightingshader2.cpp +++ b/gm/lightingshader2.cpp @@ -171,25 +171,25 @@ protected: canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("useNormalSource: %d", useNormalSource); - canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); + canvas->drawString(label, 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("useDiffuseShader: %d", useDiffuseShader); - canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); + canvas->drawString(label, 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("useTranslucentPaint: %d", useTranslucentPaint); - canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); + canvas->drawString(label, 0.0f, 0.0f, labelPaint); } { canvas->translate(0.0f, LABEL_SIZE); SkString label; label.appendf("useTranslucentShader: %d", useTranslucentShader); - canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint); + canvas->drawString(label, 0.0f, 0.0f, labelPaint); } canvas->restore(); -- cgit v1.2.3