diff options
author | reed <reed@google.com> | 2015-05-12 10:28:06 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2015-05-12 10:28:06 -0700 |
commit | 2629697933b5cc975e45d2a45c48f803fc6cbcec (patch) | |
tree | 53730ca8354552773d93adfe7ade5f1e2bc18192 /gm/gradients.cpp | |
parent | 39a9a5069b25aa8b9529118cfd0ece5f412fb56b (diff) |
Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/)
Reason for revert:
need to wait for Blink roll (and patch android)
Original issue's description:
> stop calling SkScalarDiv
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/67d71c898249a7af3523b16c6a69895a63bfae0a
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1138263002
Diffstat (limited to 'gm/gradients.cpp')
-rw-r--r-- | gm/gradients.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/gm/gradients.cpp b/gm/gradients.cpp index 4e6aba9521..eb1409d625 100644 --- a/gm/gradients.cpp +++ b/gm/gradients.cpp @@ -80,8 +80,8 @@ static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data, static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; - SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; - SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; + SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10); + SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3); center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); return SkGradientShader::CreateTwoPointConical(center1, radius1, @@ -185,8 +185,10 @@ protected: // apply an increasing y perspective as we move to the right SkMatrix perspective; perspective.setIdentity(); - perspective.setPerspY(SkIntToScalar(i+1) / 500); - perspective.setSkewX(SkIntToScalar(i+1) / 10); + perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), + SkIntToScalar(500))); + perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), + SkIntToScalar(10))); SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); @@ -218,8 +220,8 @@ protected: virtual void onDraw(SkCanvas* canvas) { SkMatrix perspective; perspective.setIdentity(); - perspective.setPerspY(0.001f); - perspective.setSkewX(SkIntToScalar(8) / 25); + perspective.setPerspY(SkScalarDiv(SK_Scalar1, SkIntToScalar(1000))); + perspective.setSkewX(SkScalarDiv(SkIntToScalar(8), SkIntToScalar(25))); canvas->concat(perspective); INHERITED::onDraw(canvas); } |